# # Gargoyle Glk configuration # # Copy this file to "garglk.ini" in the same directory as your # gargoyle interpreter if you are running windows. # On unix systems, copy it to "~/.garglkrc". # # Gargoyle will look for configuration files and load them in this # order, with later settings overriding earlier settings: # # 1: same directory as the executable: garglk.ini (windows) # 2: /etc/garglk.ini (unix) # 3: user home directory: .garglkrc # 4: user home directory: garglk.ini # 5: current working directory: garglk.ini # 6: name-of-game-file.ini (so for hell.gam it would read hell.ini) # # Sections of the config file can be turned on or off by matching # either the interpreter or game file being run. See the bottom # of this file for examples. # # ------------------------------------------------------------------ stylehint 1 # set this to 0 if the game uses really bad colors cols 110 # nice good line length for reading. but... rows 32 # see the bottom for terp-specific over-rides justify 1 # 0=ragged-right 1=justified quotes 2 # Smart quotes and dashes -- 0=off 1=normal 2=rabid spaces 0 # Spaces after a full stop -- 0=game-set 1=one 2=two graphics 1 # enable graphics sound 1 # enable sound speak 0 # enable tts (windows only) # ------------------------------------------------------------------ # Fonts, sizes and spaces. # Tweak this if you choose other fonts, or want bigger text. # # The eight 'standard' fonts. # Specify either the builtin fonts as below, # or give the full path to a font file. monor LuxiMonoRegular monob LuxiMonoBold monoi LuxiMonoOblique monoz LuxiMonoBoldOblique propr CharterBT-Roman propb CharterBT-Bold propi CharterBT-Italic propz CharterBT-BoldItalic wmarginx 10 # space around the window frame wmarginy 10 wpaddingx 0 # space between windows wpaddingy 0 wborderx 0 # border line width between windows wbordery 0 tmarginx 7 # internal margin of text windows tmarginy 7 propsize 13.7 # Proportional font size monosize 12.6 # Monospaced tend to be bigger -- compensate leading 20 # Also known as linespacing baseline 15 # Offset from top of line to baseline # Fonts for Text Buffer windows tfont 0 propr # Normal tfont 1 propi # Emphasized tfont 2 monor # Preformatted tfont 3 propb # Header tfont 4 propb # Subheader tfont 5 propz # Alert tfont 6 propi # Note tfont 7 propr # BlockQuote tfont 8 propb # Input tfont 9 propr # User1 tfont 10 propr # User2 # Fonts for Text Grid windows gfont 0 monor # Normal gfont 1 monoi # Emphasized gfont 2 monor # Preformatted gfont 3 monob # Header gfont 4 monob # Subheader gfont 5 monoz # Alert gfont 6 monoi # Note gfont 7 monor # BlockQuote gfont 8 monoz # Input gfont 9 monor # User1 gfont 10 monor # User2 # ------------------------------------------------------------------ # Colors and style definitions. # # Default here is for black text on a white background. # # If you choose the reverse, light text on a dark background, # you may want to set gamma to 0.7 or similar to make the # text fatter. # # Depending on your screen you may want to tweak the gamma. # Good values to try are 0.7, 1.0 and 1.4. # # There are separate colors for TextBuffer and TextGrid windows. # TextBuffers are main text windows, TextGrids are used mainly for # status bars and such. # gamma 1.0 # this only affects text rendering, not other colors caretshape 1 # 0=smalldot 1=fatdot 2=thinline 3=fatline 4=block # moreprompt ( more ) # morealign 2 # 0=left 1=center 2=right # morefont propb windowcolor ffffdd # overall window background color bordercolor 000000 # border line color caretcolor 000000 # input caret color morecolor 006000 # more prompt color # Colors for text buffer windows tcolor 0 000000 ffffdd # Normal tcolor 1 000000 ffffdd # Emphasized tcolor 2 000000 ffffdd # Preformatted tcolor 3 000000 ffffdd # Header tcolor 4 000000 ffffdd # Subheader tcolor 5 000000 ffffdd # Alert tcolor 6 000000 ffffdd # Note tcolor 7 000000 ffffdd # BlockQuote tcolor 8 006000 ffffdd # Input tcolor 9 000000 ffffdd # User1 tcolor 10 000000 ffffdd # User2 # Colors for text grid windows gcolor 0 000000 ffffdd # Normal gcolor 1 000000 ffffdd # Emphasized gcolor 2 000000 ffffdd # Preformatted gcolor 3 000000 ffffdd # Header gcolor 4 000000 ffffdd # Subheader gcolor 5 000000 ffffdd # Alert gcolor 6 000000 ffffdd # Note gcolor 7 000000 ffffdd # BlockQuote gcolor 8 000000 ffffdd # Input gcolor 9 ffffdd 606060 # User1 gcolor 10 ffffdd 606060 # User2 # ------------------------------------------------------------------ # # You can add sections here to over-ride settings. # List all the executables to be affected in the [ selector list ] # The name of a game file can also be used. # [ Agility Arun Magnetic Nitfol Scare ] gcolor 0 ffffff 606060 # Normal gcolor 1 ffffff 606060 # Emphasized gcolor 2 ffffff 606060 # Preformatted gcolor 3 ffffff 606060 # Header gcolor 4 ffffff 606060 # Subheader gcolor 5 ffffff 606060 # Alert gcolor 6 ffffff 606060 # Note gcolor 7 ffffff 606060 # BlockQuote gcolor 8 ffffff 606060 # Input [ Magnetic ] cols 68 [ Git Glulxe ] # bad! bad! bad games! cols 120 rows 32 [ Hugo Git Glulxe ] # Hugo has ugly status bars with no padding. # Hugo also uses grid windows for arbitrarily placed text. # Add a thin border line between windows. wborderx 1 wbordery 1 gcolor 9 000000 ffffff gcolor 10 000000 ffffff # [ Agility ] # monoaspect 0.8 # squeeze mono font # cols 80 # rows 25 [ curses.z5 ] monoaspect 0.9 # squeeze to compensate for more columns cols 65