Compiled executables for (mostly Intel) Linux systems. # CMines.zip tuid: 10lmbbwutsf2m3tt A randomly generated maze exploring game, by James L. Dean. Archive contains Linux (x86) and Windows (32-bit) executables, plus C source code. [file is linked to games/pc/CMines.zip] (a Java version is in games/java/JMines.zip, and a Javascript/PDF version is in games/pdf/Mines.pdf) # Realm_of_Obsidian_LinuxWine.zip tuid: tdfnka41n495s99 ifwiki: Realm of Obsidian Realm of Obsidian (Preview Edition) v0.63, with sounds and music, by Amy Kerns. This version is packaged to run under Wine on Linux. (a Windows version is in games/pc/Realm_of_Obsidian.zip) # Realm_of_Obsidian_NS_LinuxWine.zip tuid: tdfnka41n495s99 ifwiki: Realm of Obsidian Realm of Obsidian (Preview Edition) v0.63, without sounds or music, by Amy Kerns. This version is packaged to run under Wine on Linux. (a Windows version is in games/pc/Realm_of_Obsidian_NS.zip) # adv-crowther.tar.gz tuid: fft6pu91j85y4acv ifwiki: Adventure Linux x86 and x86_64 binaries of Matthew Russotto's F77 conversion of Crowther's Adventure. The file libg2c.so.0 needs to be placed in the /usr/lib directory (or another directory in $LD_LIBRARY_PATH) before playing! (source code is in games/source/adv_crowther.zip) # adv440-linux.tgz tuid: fft6pu91j85y4acv ifwiki: Adventure Linux (x86) executable of the 440 point version of Colossal Cave, built by Mike Arnautov. (source code is in games/source/adv440.tgz) # adv550_glk_linux.tar.gz tuid: fft6pu91j85y4acv ifwiki: Adventure Linux (x86) Glk executable of David Platt's 550 point version (David's PL-6 release of 9/18/84, which contains text and formatting missing from Ken Wellsch's more widely available C version), built by Mike Arnautov. (source code is in games/source/advent_acode.tar.gz) # adv660_glk_linux.tar.gz tuid: fft6pu91j85y4acv ifwiki: Adventure Linux (x86) Glk executable of Mike Arnatov's 660 point version of Colossal Cave: Adventure4+ version 10.07 (5/9/2001). This version merges Adventure II by Peter Luckett and Jack Pike with Adventure 3 (aka Adventure 550) by Dave Platt. (source code is in games/source/advent_acode.tar.gz) # adv770-2.07-linux.tgz tuid: fft6pu91j85y4acv ifwiki: Adventure Linux (x86) executable of Mike Arnatov's 770 point version of Colossal Cave, version 2.07 (25mar2013). (source code is in games/source/adv770-2.07-C-src.tgz, a DOS executable is in games/pc/adv770-2.07-dos.zip, and a Windows executable is in games/pc/adv770-2.07-win.exe) # gatefold-linux64.zip tuid: 5o65s5yu6zxqkuju Gatefold, version 1.0.1, by Axile Studio, Holly Boson, and Alex McGivern. For x86_64 Linux; statically linked. (a Windows version is in games/pc/Gatefold.zip) # hlaadvlx.tar.gz tuid: ba6xlbvc9gq3fks9 HLA Adventure, version 3.40, written by Paul Panks. For x86 Linux; statically linked. (a Windows version is in games/pc/paul-panks/hlaadv.zip) # kerkerkruip.deb tuid: f7zdhxmiraht53d1 ifwiki: Kerkerkruip Kerkerkruip, an IF roguelike, by Victor Gijsbers. Release 9 / Serial number 140419. Architecture-independent Debian/Ubuntu Linux package. (a machine independent Glulx game file is in games/glulx/Kerkerkruip.zip, a Windows installer is in games/pc/kerkerkruip.msi, and the original competition entry is in games/competition2011/glulx/kerkerkruip/original/) # newcastle.tgz tuid: 4fi1v6xkypdequ7c The New Castle, version 9.0. Written by Dan Gahlinger, based on Castle, written by Barry Wilks on a VAX/VMS circa 1983. For x86_64 Linux; statically linked. (an MS-DOS version is in games/pc/newcastle.zip, and a Mac OSX version is in games/mac/newcastle.tgz) # world-107a-linux.zip tuid: crih2j6niodqy5vj World 1.07a, by J. D. McDonald. Linux binary, compiled by Joan CiberSheep. Linux x86_64 executable.