This directory contains TADS game files, which can be used on any machine that runs the TADS interpreter (version 2 or later). To get a TADS 2 interpreter for your favorite system, look in if-archive/programming/tads2/executables/, and for a TADS 3 interpreter, look in if-archive/programming/tads3/executables/. # 00ReadMeFirst-TADS An instruction sheet describing how to play TADS games on many computer systems, by Neil K. Guy [file is linked to programming/tads2/executables/00ReadMeFirst-TADS] # 1893.gam tuid: 00e0t7swrris5pg6 1893: A World's Fair Mystery, version 2.05, written by Peter Nepstad. A diamond theft leads to kidnapping and murder on the grounds of the 1893 Columbian Exposition. # 1893_guide.pdf tuid: 00e0t7swrris5pg6 Visitor's Guide for 1893: A World's Fair Mystery, written by Peter Nepstad. # 1893_manual.pdf tuid: 00e0t7swrris5pg6 Instruction Manual for 1893: A World's Fair Mystery, written by Peter Nepstad. # 1893_map.pdf tuid: 00e0t7swrris5pg6 Map for 1893: A World's Fair Mystery, written by Peter Nepstad. # 2044.gam tuid: 9et9r5f6lp9wjot0 2044: Space Troopers, release 1.0 A science fiction adventure by Angus R. McLaren # 3.gam tuid: 1z2lxiqua980sedk += 3: A Logical Adventure, v1.2 by Carl de Marcken and Dave Baggett (source code is in games/source/tads/3.gam) # AllHope.zip tuid: 4l33jjysofp3very All Hope Abandon, version 2, by Eric Eve. (source code is in games/source/tads/AllHopeAbandonSource.zip) # AllHopeWebUI.t3 tuid: 4l33jjysofp3very All Hope Abandon, version 4, by Eric Eve. This has been compiled with the WebUI interface, making it playable over the Internet. # Babel31.gam tuid: z5xgyw0jbt9r3ah1 Babel, release 3.1, by Ian Finley. (a DOS executable is in games/pc/Babel.exe, a Mac version is in games/mac/babel-31.hqx, and the original competition entry is in games/competition97/tads/babel/babel.gam) # BattleSimDemo.zip tuid: 4lp8uz3swxupi8c9 A TADS 3 demonstration of various forms of combat. Version 1.06, by James Mallette. # Blighted.zip tuid: 9s66qxkt22kq5wv9 Blighted Isle, version 2, by Eric Eve. # BlightedIsleWebUI.t3 tuid: 9s66qxkt22kq5wv9 Blighted Isle, version 2, by Eric Eve. This has been compiled with the WebUI interface, making it playable over the Internet. # Castle_of_Doom.gam tuid: cpo9f66vvnb4hgsx Castle of Doom, by Bad Dog Studios. # Cook-Off.t3 tuid: mazeowrifm1okldu Cook Off, version 2, by Steven Miracle. # Darkness.zip tuid: zll159j3yve208xq In Darkness, version 1.0, by GoblinBoy. WARNING: This game contains scenes of an explicit sexual nature. # Dead_Mans_Party.t3 tuid: 50n2v8hyyqd55dya Dead Mans Party by Royce "Gerynar" Odle (AKA Morrissey). # Dead_Mans_Party_Web.t3 tuid: 50n2v8hyyqd55dya Dead Mans Party by Royce "Gerynar" Odle (AKA Morrissey). This has been compiled with the WebUI interface, making it playable over the Internet. # Deanna.zip tuid: 823vfbsjcyc6pnl2 Deanna version 1.1, by Optimus WARNING: This game contains scenes of an explicit sexual nature. # Drool.zip tuid: 38jq7kkhadzq6sz0 Drool, version 1.2. A puzzle solving tour of 1994 Cambridge MA, as a dog on a quest for a stick. TADS version by John Huebner, ported from the original HTML game by Jeff Breidenbach. # Elysium.zip tuid: qpecxgjpxnvw50xq The Elysium Enigma, version 2.03, by Eric Eve. (the original competition entry is in games/competition2006/tads3/elysium/Elysium.t3) # ElysiumWebUI.t3 tuid: qpecxgjpxnvw50xq The Elysium Enigma, version 2.04, by Eric Eve. This has been compiled with the WebUI interface, making it playable over the Internet. # Enhanced.tar.Z tuid: wrkyc6e7xdfi5mvp Enhanced release 3/941004, the first (and so far the only) part of the Cyberventure trilogy; a cyberpunk SF adventure by Hans Persson and Dominik Zemmler # Epilogue.t3 Undertale: Epilogue, by Anonymous. Written for Yuletide 2015, and based on the game Undertale. # Escape.zip tuid: ny5d87fqbeh3pnuz Escape from the Crazy Place, a Choose-Your-Own-Nightmare, by J. J. Guest. Version 1. An illustrated choose your own adventure type game written over 22 years. # Fake_News.t3 tuid: pjvpa5u0sej5enyf Fake News, release 1.1, by Mike Sousa. (the original competition entry is in games/competition2017/Fake News/) # Fake_News_WebUI.t3 tuid: pjvpa5u0sej5enyf Fake News, release 1.1, by Mike Sousa. This has been compiled with the WebUI interface, making it playable over the Internet. # Ghosts_Within.t3 tuid: iaumjhvhbs0c8ini Ghosts Within, version 1.2, by Kyriakos Athanasopoulos. (the original competition entry is in games/competition2021/Games/Ghosts Within/) # Ground.gam tuid: gdy6gaia4nm66km2 Common Ground, Version 1 (17jan2000), written by Stephen Granade. From the introduction: "Great, just great. First you oversleep, end up being late for school. Then the whole day sucks so bad you can barely wait until seventh period's over and you're free. Now you've wasted so much time watching TV that you've gotta rush through your makeup or you won't be ready for tonight before April gets here with her wheels. Mississippi may say you're old enough to drive, but Frank sure doesn't agree." (source code is in games/source/tads/Ground_src.zip) # GunMute.t3 tuid: xwedbibfksczn7eq Gun Mute, version 6. An IF shoot-em-up by C.E.J. Pacian. # Hero1r3.gam tuid: fu9e102btvigqwpc HERO, INC Part One: "Calling All Heroes", an Interactive Fantasy by Nate Cull. Release 3 / February 1997 # House.zip House, by Karona. # Korenvliet.t3 tuid: zfqs5vtsao8wrpba Korenvliet, version 1.2. A short adventure by Alexander van Oostenrijk, based on the original korenvl.bas (author unknown). # LydiasHeart.zip tuid: 7t22wbllftv7nuiw Lydia's Heart, version 2.0.06, by Jim Aikin. An extensive reworking of the author's previous game, "Last Resort." About 18 new puzzles, an expanded map area, and more conversation with NPCs. The most recent update is available from the author's website at <http://www.musicwords.net/if/if_heart.htm>. (a Windows executable is in games/pc/LydiasHeart.zip) # Macrocosm.zip tuid: c8qs0xgkkfp5u6u4 Macrocosm, version 1.0.0, by Shaun W. Donaldson. # MarthasBigDate.t3 tuid: j4tux07hmgd36cid Martha's Big Date, version 3.0, by Mary Potts, based on a fan-fiction series written for Lois and Clark: The New Adventures of Superman. (a Windows executable is in games/pc/MarthasBigDate.exe) # MeanStreets.gam tuid: icu2c9o7e1r8z0i Mean Streets, version 1.01, by Bad Dog Studios. (a Windows executable is in games/pc/MeanStreets.zip) # Moist.zip tuid: ooffjk684gtrsq6v Moist version 1.06, by Scarlet Herring WARNING: This game contains scenes of an explicit sexual nature. (Source code is in games/source/tads/MoistSrc.zip) # MrsPepper.t3 tuid: dcvk7bgbqeb0a71s Mrs. Pepper's Nasty Secret, version 1.03, by Jim Aikin and Eric Eve. (the original IF Beginners competition entry is in games/mini-comps/ifbeginners/IFBeginnersComp2008.zip, a Windows executable is in games/pc/MrsPepper.zip, and source code is in games/source/tads/MrsPepperSrc.zip) # MrsPepperWebUI.t3 tuid: dcvk7bgbqeb0a71s Mrs. Pepper's Nasty Secret, version 1.1, by Jim Aikin and Eric Eve. This has been compiled with the WebUI interface, making it playable over the Internet. # Murmel2.zip tuid: cwazq2fnif833jhd Murmellius 2, by VDSB. Archive includes game file and source code. [file is linked to games/source/tads/Murmel2.zip] # Museum.zip tuid: 93bin082aybyd5zx A Night at the Museum Forever, version 1.0, by Chris Angelini. Includes a walkthrough. [file is linked to games/competition95/Museum.zip] # My_last_rodeo.t3 tuid: 6q3326w6hh3y58em My Last Rodeo, by Mike Sousa. Release: 1 . 20160305 # My_last_rodeo_WebUI.t3 tuid: 6q3326w6hh3y58em My Last Rodeo, by Mike Sousa. Release: 2 . 20170920 Online enabled version of the original SpeedIF entry. # Ninjaburger.gam tuid: 9nlqdr8tvpc0vz6j Ninja Burger, by Andrew Drazkowski. "You are a lowly delivery Ninja working for Ninja Burger, the most prestigious fast food burger chain of all time. Use your wits and Ninja skill to reclaim the Golden Ninja Warrior Statue, defeat the evil White Ninja, and crush the sadistic Samurai Burger once and for all!" # Parade.comment.txt Solution to Everybody Loves a Parade, a commentary on the genesis and development of the game, and some programming tips for TADS beginners, by Cody Sandifer [file is linked to games/mac/Parade.comment.txt, to games/pc/parade.txt, and to solutions/Parade.comment.txt] # Parade.gam tuid: wmk9ipzv1qmgspor Everybody Loves a Parade release 2.3, by Cody Sandifer (a Macintosh executable is in games/mac/Parade.sit.hqx, a DOS executable is in games/pc/paradeDOS.zip, and a Windows executable is in games/pc/paradeWin95.zip) # PekoStory.t3 tuid: c47mg7t9b3nub4iv Peko's Story, by Jane Clearwater. # Recluse.zip tuid: nv4pezgf17ma9me6 Recluse v1.0, by Stephen Gorrell. "All you have to do is knock on the door and deliver the package...". Archive includes game file, a walkthrough and maps. # ReeferIsland.gam tuid: ixtbz0r4bfarzdtm Reefer Island, a Joneser's Odyssey. Version 1.0, written by Steve Barrera. # Rematch.gam tuid: 22oqimzgf8snv002 Rematch, release 1.0.4. An interactive repetition by Andrew Pontious. # RogueOfTheMultiverse.zip tuid: clrttol4iw7juc0k Rogue of the Multiverse, version 2, by C.E.J. Pacian. Archive contains TADS game file, Windows executable, PDF feelie, walkthrough and cover art. (the original competition entry is in games/competition2010/tads3/rogue/, and the file is linked to games/pc/RogueOfTheMultiverse.zip) # SAwesome.t3 Hide and Seek - Cindy's Something Awesome Project. Version 1.0, by Cindy Sun. # School.gam Ballymun Adventure, by Brendan Cribbin. (the original competition entry is in games/competition2006/tads2/school/School.gam, and a Windows installer is in games/pc/School.exe) # SeahopIF.t3 The Writing on the Wall, version 1, by Jim Howes. Written for the SEAHOP 2013 competition (<http://www.seahop.net/>), where it was used as a puzzle in round 1. # SecondPit.zip tuid: coro5pdl8hi2ul62 The Second Pit, version 1.0, by Andrew Craig, Tom Craig and Sue Medley. # Sex.Artist.zip The Sex Artist, version 1.1, by A. Ninny. Adult interactive fiction (erotica/porn). # SmallW3.gam tuid: z6r8cv8lkaw5mp9w Small World release 3, a Miniature Text Adventure by Andrew D. Pontious (a Macintosh executable is in games/mac/SmallW3.sit; the original competition entry is in games/competition96/smallwld/smallwld.gam) # SpecialDetectiveAgent.zip tuid: pmii7vx5c74zioqh Special Detecive Agent, version 1.0, by Pradeep Baral. # SquareCircle.zip tuid: 003iydfj1747amj8 Square Circle version 1.1, by Eric Eve. (the original competition entry is in games/competition2004/tads3/squarecircle/SquareCircle.t3, and source code is in games/source/tads/SquareCircleSrc.zip) # SquareCircleWebUI.t3 tuid: 003iydfj1747amj8 Square Circle version 1.3, by Eric Eve. This has been compiled with the WebUI interface, making it playable over the Internet. # Stowaway.gam tuid: 06dmledwx1js25ya Cerulean Stowaway, version 1.1, by Roger Descheneaux. (the original competition entry is in games/competition2003/tads2/stowaway/stowaway.gam) # The_Reveal.t3 tuid: 77l2woe0joyv4ouj The Reveal, by Mike Sousa. Release: 1 . 20161202 # The_Reveal_WebUI.t3 tuid: 77l2woe0joyv4ouj The Reveal, by Mike Sousa. Release: 2 . 20170928 Online enabled version of original SpeedIF entry. # The_Ribos_Operation.t3 tuid: kamwbxiu3d1shgiy Dr Who and the Ribos Operation, by Kelsey Lewis. # TheApprentice.gam tuid: hxb9w8nsowgom8qw The Apprentice, by Saevar Benjaminsson. (an MS-DOS executable is in games/pc/TheApprentice.exe) # TheLittlestGriffinWeb.t3 tuid: 2jo1pxmy5h7ebfzc The Littlest Griffin, version 1, by Jeff Creswell. This has been compiled with the WebUI interface, making it playable over the Internet. # TheSleepingPrincess.t3 tuid: bxio01ferbyxr4rk The Sleeping Princess, version 2.0, by Molly, Alex, and Mark Engelberg. (the original IF Beginners competition entry is in games/mini-comps/ifbeginners/IFBeginnersComp2008.zip) # TheSleepingPrincessWebUI.t3 tuid: bxio01ferbyxr4rk The Sleeping Princess, version 2.0, by Molly, Alex, and Mark Engelberg. This has been compiled with the WebUI interface, making it playable over the Internet. # ThreeDaysOfNight.t3 Three Days of Night, an Interactive Tale of First Contact, by spaceflounder. # ThreeDaysOfNightWebUI.t3 tuid: gxsm46ai2z5xrb3x Three Days of Night, an Interactive Tale of First Contact, by spaceflounder. This has been compiled with the WebUI interface, making it playable over the Internet. # WalkerSilhouette.zip tuid: u0fzm0lxlt9vb4fi Walker and Silhouette, a keyword only adventure. Version 9, written by C.E.J. Pacian. Archive contains TADS game file, Windows executable, HTML manual and cover art. (file is linked to games/pc/WalkerSilhouette.zip) # Ward_Z.t3 Ward Z, by Otto Condliffe. # Wilderness.t3 tuid: yuh8gnzhre5ms7eg In the Wilderness, by Bits. # Wilderness_web.t3 tuid: yuh8gnzhre5ms7eg In the Wilderness, by Bits. WebUI version. # WutheringHeights.t3 tuid: n58yvwb6nbsy8g5q Wuthering Heights, version 1.0, adapted from Emily Brontë's novel by Jonah Siegel. # You_Matched.t3 It's a Match!, by Mike Sousa. Release: 1 - 20160206. # You_Matched_WebUI.t3 tuid: rvm4bofrypjntrtp It's a Match!, by Mike Sousa. Release: 1.1 - 20170928. This has been compiled with the WebUI interface, making it playable over the Internet. # aayela.gam tuid: p5aumfiwlv23qgfg Aayela, an Interactive Vision, Release 1.2 by Magnus Olsson. (the original competition entry is in games/competition96/aayela/aayela.gam, and source code is in games/source/tads/aayelasrc.zip) # abductv2.gam tuid: ipnwfkphg30la1ml Alien Abduction? version 1.2, by Charles Gerlach. (the original competition entry is in games/competition96/abduct/abduct.gam) # above.gam tuid: c7rwyz7ma51wi1oa Above and Beyond! version 1.22, by Mike Sousa. # alone1.gam tuid: djxktpw8m6rph2iy All Alone, by Ian Finley. # amissville.gam tuid: 9hhil3l5ngw7956j Amissville version 1.0, by Tilli Productions. # amoi.gam tuid: xktfkqzdlk63kelo A Matter of Importance, version 1.1, by Valentine Kopteltsev. (the original competition entry is in games/competition2007/tads2/amoi/amoi.gam) # arrival.zip tuid: b7zs6ocxlntb1u7c Arrival, or Attack of the B-Movie Cliches, version 2, by Stephen Granade. HTML TADS game and resource files. For sound a HTML TADS 2.2.7 interpreter is required. (source code is in games/source/tads/arrsrc.zip and the original competition entry is in games/competition98/tads/arrival/arrival.gam) # awe.gam tuid: ytls18by86w67qr8 At Wit's End version 1.2, by Mike Sousa. (the original competition entry is in games/competition2000/tads/awe/awe.gam) # banana.zip tuid: t0fqtq0u3uc327nq The Quest of the Golden Banana, version 1.7, by Eric Eve. (This game is part of the TADS 3 Tour Guide, which is in programming/tads3/manuals/) # barometer.gam tuid: 4c95azoxjqsuusem Spyder and Jeb, Version 1.0, an interactive puzzle by Neil deMause. A parody of Andrew Plotkin's game "Spider and Web". # beet.zip tuid: afh45yknmlx26x54 The Beetmonger's Journal, an Archaeological Epiphany, Version 1.1, written by Aubrey Foil (Scott W. Starkey). Archive includes the game, hints and a walkthrough. (the original competition entry is in games/competition2001/tads/Beet/Beet.gam) # bmch.zip tuid: 3a9rb059miw9fc9h Bad Machine, Release 1.2, by Dan Shiovitz. Archive includes a machine independent TADS .gam file and a text readme. # bmiss.gam tuid: hookf1op2nlhpaps Bmissfille, by "Tilli Productions". Serial Number 20020410, Release 1. # broken.zip tuid: yadkaswxreexpoty The Broken String, a Punk-Rock Adventure version 1.1 by Harel Malka and Ran Kramer. TADS .gam file, TADS runtime for DOS, and a walkthrough [file is linked to games/pc/broken.zip] # ccr.tar.Z Colossal Cave Revisited A remake of Crowther and Woods' original adventure, with complete TADS source code. Version 1.0, TADS version by David M. Baggett. [file is linked to games/source/tads/ccr.tar.Z and to games/adventions/others/ccr.tar.Z] # ccr.oldtr.tar.Z Colossal Cave Revisited A remake of Crowther and Woods' original adventure, with complete TADS source code. Version 1.0, TADS version by David M. Baggett. Contains a .GAM file that works with older (< 2.1) versions of the TADS run-time. [file is linked to games/source/tads/ccr.oldtr.tar.Z and to games/adventions/others/ccr.oldtr.tar.Z] # choice.gam tuid: a6h7yi34zhka5q94 Your Choice, by J. Robinson Wheeler. # coast.zip tuid: 1x7s63j46xov6dns The Coast House version 1.1, by Stephen and Dan Newton. The zip file contains the game, a walkthrough, and a map of the game (the original competition entry is in games/competition2001/tads/coast/) # comp02tr.t3 tuid: p721klqqd71hcdzo Comp02ter Game version 1.0, by Austin Thorvald, aka Brendan Barnwell. # cquest.zip tuid: 5oxejp8ksydfe8x8 CoffeeQuest 2, by Dog Solitude. Archive includes TADS .gam file and a walkthrough. (the original competition entry is in games/competition2002/tads2/cquest/cquest.gam) # cruise.gam tuid: txr79z0wfmrn2hhq The Cruise version 1.1, by Normal Perlmutter (the original competition entry is in games/competition2001/cruise/cruise.gam) # cube.gam tuid: uy7t31fmpwbxe682 Tyler's Great Cube Game v1.1, by Tyler Bindon and Steven Taschuk. Not really a full adventure, more of a deviously fiendish puzzle. # dampcamp.gam tuid: 6cnarkjjf26zuiif The Damp Camp release 1.2, a TADS adventure by JAMJAR Software (James Dean and Jarvist Frost) # dark_angel.t3 Dark Angel, a detective story. Version 2.0, by Jerry Ford. (a Windows executable is in games/pc/dark_angel.exe) # dark_angel_web_ui.t3 Dark Angel, a detective story. Version 2.0, by Jerry Ford. This has been compiled with the WebUI interface, making it playable over the Internet. # dearbrian.zip tuid: 5ej0jiw99wqhzxsh Dear Brian, version 1.10, a work of adult interactive fiction by Choices. # deepspace.zip tuid: k82q3libhff6ks8l Deep Space Drifter 1.0, by Michael J. Roberts and Steve McAdams (now freeware) # depravityBITES.zip tuid: lrjgf3ym8ydzfa0f Depravity Bites Release 1.4, by Samantha Jones. The archive includes the game, its source code, and hints. WARNING: This game contains scenes of an explicit sexual nature. # devil_in_details.zip tuid: fsa1bze0pnwqmm4z The Devil in the Details, by Jerry Ford. The archive includes the .t3 game file as well as a Windows executable. Also includes a PDF game map. # diabolical.t3 tuid: p5393tjhwyvdtp7c Diabolical, version 2.00, by Cleo Kraft. (source code is in games/source/tads/diabolicalSource.zip) # diemasse.gam tuid: vldd8mzuj3kgvu3f Die Vollkommene Masse, by Alice Merridew, aka Omega. WARNING: Contains adult content. # ditchday.zip tuid: 2ungxx2lyy5sob4g Ditch Day Drifter, by Michael J. Roberts This is the example TADS game referred to in the TADS documentation files. TADS source code and .gam file. [file is linked to games/source/tads/ditchday.zip] # e14s.gam tuid: i8foq0z7ko6lk20h Exactly 14 syllables... er, gulps!, version 1.1ee, by Valentine Kopteltsev. An English translation of the entry in the Vzhzh-Vzhzh! competition from February 2013. # ecdysis.zip tuid: aqtol7ejlzadgnsz Ecdysis, version 1.6, by Peter Nepstad. Based on an entry in H.P. Lovecraft's Commonplace Book. # edgarhuntly.gam tuid: mvcmir46w8n6htx1 An adaptation of Charles Brockden Brown's 1799 novel "Edgar Huntly, Or, Memoirs of a Sleepwalker". Version 1.0, created by Carrie Shanafelt. # eterna.zip tuid: p64d9xglfdy1n9q8 Eterna Corp, by Christopher Cole. WARNING: Contains adult content. # excuse.zip tuid: 51km0aox1m5jtsdq Excuse Me, Do You Have The Time? by Jean Childs. # exhibit21.gam tuid: ruaersctvvr7t6vh Exhibition, version 2.1, by Ian Finley. (a Windows executable is in games/pc/exhibit.exe; the original competition entry is in games/competition99/tads/exhibit/) # firebird.gam tuid: d9h1r3d920ap8ajf Firebird, version 1.01 (2nd November 1998), by Bonnie Montgomery. "Firebird is an interactive retelling of a Russian folk tale." # firwitch.zip John's Fire Witch version 1.01 (02/04/95), by John T Baker II. DOS executable and machine-independent TADS .gam file [file is linked to games/pc/firwitch.zip] # flames.zip tuid: 9pirdetlvv55uaob Perdition's Flames, by Michael J. Roberts. Release 930912 # flames_manual.dvi tuid: 9pirdetlvv55uaob Manual for Perdition's Flames in DVI format, converted by Hugh Allen. # flames_manual.pdf tuid: 9pirdetlvv55uaob Manual for Perdition's Flames in PDF format, converted by Hugh Allen. # flames_manual.ps tuid: 9pirdetlvv55uaob Manual for Perdition's Flames in Postscript format, converted by Hugh Allen. # fm.gam tuid: tmf83w8qcbeiibeq Finding Martin, version 1.12, by Gayla Wennstrom. # fmsr4.gam tuid: jk6dlgkrh7zn5r9d Frobozz Magic Support. An Interactive Short Fantasy, set in the Zork universe, by Nate Cull. Release 4, February 1997 # foom.tar.gz tuid: u6noh99uu6ck57bg FooM - the shoot-'em up text adventure, by dI software (Piers Johnson). TADS source and .gam file. [file is linked to games/source/tads/foom.tar.gz] # forever.zip tuid: ko02mwv9oi52qsmm Elizabeth Hawk's Forever Always: a Romance Novel Game, written by Iain Merrick. (the original entry to the RomanceNovelComp is in games/mini-comps/rncomp/, and a Macintosh executable is in games/mac/forever.sit) # fourin1.gam tuid: 1dg2yp15g6tm6izy Four in One, an Interactive Marx Brothers Comedy by J. Robinson Wheeler. Release Version 1.1.7 20000710. (the original competition entry is in games/competition98/tads/fourin1/, an MS-DOS executable is in games/pc/fourin1.zip, a Macintosh executable is in games/mac/fourin1.sit, and source code is in games/source/tads/4in1_src.zip) # frenfive.gam tuid: 4lyivfptn0eed4a1 The Frenetic Five vs. Sturm und Drang version 1.1, interactive fiction by Neil deMause (a Macintosh executable is in games/mac/frenfive.sit.hqx, a Windows executable in games/pc/frenfive.zip, and the original competition entry is in games/competition97/tads/frenfive/frenfive.gam) # fren5-2.zip tuid: lax9p102k6irr1x8 The Frenetic Five vs. Mr. Redundancy Man (The Frenetic Five Epsiode 2), version 1.2, interactive fiction by Neil deMause (a Macintosh executable is in games/mac/fren5-2.hqx) # fren5-3.gam tuid: jvgcipf8g5v88nis The Frenetic Five vs. The Seven Deadly Dwarves (The Frenetic Five Epsiode 3), version 1.0, by Neil deMause # friendly.gam tuid: 3vjy918gbf0s4cpd Friendly Foe, release 2, by Mike J. Sousa. # frust.zip Frustration version 1.02 (960115), by Jim MacBrayne. Machine independent .gam file and TADS runtime for DOS (see games/amiga/Frustration.dms for an Amiga version) [file is linked to games/pc/frust.zip] # ftf.gam tuid: p4dlfwy4yg6pzdba First Things First, written by J. Robinson Wheeler. Version 3.0 20061221 # ftf_manual.pdf tuid: p4dlfwy4yg6pzdba Manual for First Things First, in Adobe PDF format. # fusillad111.zip tuid: viwaoduwqji7t785 Fusillade version 1.11, by Mike Duncan (the original competition entry is in games/competition2001/tads/fusillad/) # gate.gam tuid: bq6nncie146ap95p The Gate, version 1.1. An interactive decision by Owen Parish. # gc-gam.zip tuid: oapi61oln37cs95o GC: A Thrashing Parity Bit of the Mind, the 1994 MIT AI Laboratory Olympics text adventure game by Carl de Marcken, David Baggett, and Pearl Tsai (source code is in games/source/tads/gc-src.zip) # gfleece.zip The Golden Fleece version 1.00 (960114), by Jim MacBrayne. Machine independent .gam file and TADS runtime for DOS (see games/amiga/GoldenFleece.dms for an Amiga version and games/pc/fleece.zip for the 1989 DOS version) [file is linked to games/pc/gfleece.zip] # gift3.gam Gifts of Phallus 3: The Valkin War, by GoblinBoy. # gna.zip tuid: w3oa02owtrpx3a4v Generic New York Apartment Building, a work of adult interactive fiction by NewKid. In this game you are a New York City apartment superintendant. You work in a building in which many of the tenants are parodies of American sit-com characters. Game makes extensive use of HTML-Tads, but can be played in text only mode just fine. This is the main game file; it can be played with a TADS interpreter version 2.2.4 or later. WARNING: This game (text and graphics) contains themes and scenes of a sexual nature. It is intended for adults only. # gnars.zip tuid: w3oa02owtrpx3a4v Generic New York Apartment Building, a work of adult interactive fiction by NewKid. This file contains the graphics (gna.rs0) and sound (gna.rs1) files for the game. Add these files if you play using HTML-TADS or HyperTADS or another graphics enabled TADS interpreter. WARNING: This game (text and graphics) contains themes and scenes of a sexual nature. It is intended for adults only. # gna_bundled.gam tuid: w3oa02owtrpx3a4v Generic New York Apartment Building, a work of adult interactive fiction by NewKid. This is the game file and resources bundled together. WARNING: This game (text and graphics) contains themes and scenes of a sexual nature. It is intended for adults only. # golddemo.zip tuid: x33bcsynxsjqlbte The Golden Skull, a complete working demonstration game for HTML TADS with images and sounds, by Neil K. Guy. Requires the HTML TADS interpreter. [file is linked to programming/tads2/examples/golddemo.zip] # gpeace.gam Galactic Peace, by Jeffrey Rosenthal. Version 1.0, March 2009. # grip.gam tuid: folz7olvvczasp88 Losing Your Grip, a Journey in Five Fits. Version 5 (Nov 30 2001), by Stephen Granade. (source code is in games/source/tads/gripsrc.zip) # gripfeelies.zip tuid: folz7olvvczasp88 The registration goodies, including a registration key file, for the game Losing Your Grip, by Stephen Granade. # hamper.gam tuid: 6d9dfn2akcrlq1bu To Hell in a Hamper, version 1.0, by J.J. Guest. (an Adrift version is in games/adrift/ToHellInAHamper.zip, and glulx is in games/glulx/To_Hell_in_a_Hamper.gblorb) # helpgam1.zip tuid: o2we7uevn94xps5u The Adventures of Helpfulman, a Day in the Life of the Heroic Mark Dent. An Interactive Comic Adventure, version 1.0.0, by Philip Dearmore. Archive includes TADS .gam file and HTML-TADS resource files. (a Windows executable is in games/pc/helpwin1.zip) # hgrail.zip The Holy Grail version 1.01 (960227), by Jim MacBrayne. Machine independent .gam file and TADS runtime for DOS (see games/amiga/HolyGrail.dms for an Amiga version) [file is linked to games/pc/hgrail.zip] # homeopen.t3 tuid: 5hcvzgt9kvisgn3h Home Open, version 1.0, by Emily Boegheim. # homeopen_web.t3 tuid: 5hcvzgt9kvisgn3h Home Open, version 1.0, by Emily Boegheim. This has been compiled with the WebUI interface, making it playable over the Internet. # house.gam tuid: 9jy9rz75b7qdnvrq The House - a first attempt at Interactive Fiction, by Owen Parish. # indigo.t3 tuid: vva8s4r00b3zli59 Indigo, version 1, by Emily Short. A somewhat unusual retelling of the Rapunzel story. # infinity.zip tuid: pq9sbaxhw46e7kfh The Island of Infinity, release 1.1, by Alex Freeman. # inherit.gam tuid: 2w5fy271l7jngbjo Inheritance, by Eric Toth. # islecult.gam tuid: ieeabzu58e2mzjpq The Isle of the Cult, release 2, by Rune Berg. # it.t3 tuid: clox1mlffo37xf2z It, version 2.2, by Emily Boegheim. (the original competition entry is in games/competition2011/tads3/it/original/it.t3 and the source code is in games/source/tads/it_src.zip) # it_web.t3 tuid: clox1mlffo37xf2z It, version 2.2, by Emily Boegheim. This has been compiled with the WebUI interface, making it playable over the Internet. (source code is in games/source/tads/it_src.zip) # kaged_s.gam tuid: gdl05tnyqjja5vc6 Kaged, by Ian Finley. Winner of the 2000 IF Competition. Shareware, included are images but no music. (a Windows executable is in games/pc/kaged_s.exe, and the original competition entry is in games/competition2000/tads/kaged/kaged.gam) # katana.gam tuid: cpjghpdd3q80at2r Katana, version 2.0, by Matt Rohde. (Macintosh executables are in games/mac/Katana.bin and games/mac/Katana.hqx) # king.zip tuid: kco834ddtbmrmw9z The Journey of the King, version 1.1, by Peter Nepstad, adapted from the short story by Lord Dunsany. # kissing.zip tuid: n72opv7350erqo4c Kissing the Buddha's Feet, An Interactive Cramming by Leon Lin. Version 2.1. (the original competition entry is in games/competition96/kissing/kissing.gam) # kitchen.zip tuid: acgxov9huue9lba0 Kitchen Encounters, Version 0.2, by Andy Jewell. To quote the author from his description, "After re-arranging the kitchen, my wife sent me the following to let me know where things should go. Shortly thereafter TADS arrived, and the rest is history." Includes machine-independent TADS .gam file and a description of the origins of the game. # lambs.gam tuid: n5vydjyuieoe34qz Silence of the Lambs, An Interactive Horror. The author prefers to stay anonymous :-) (an Inform port is in games/zcode/lambs.z5) # legend.tar.Z The Legend Lives! v1.0 An Unnkulian Universe Unventure, by David Baggett. [file is linked to games/adventions/others/legend.tar.Z] # legend386.zip The Legend Lives! v1.0 An Unnkulian Universe Unventure, by David Baggett. 386SX or later CPU required. [file is linked to games/pc/legend386.zip and to games/adventions/pc/legend386.zip] # lethe.txt tuid: nwyd2hk2ntmhodlg Describes the difference between the following two files: # lethe.zip tuid: nwyd2hk2ntmhodlg Lethe Flow Phoenix: A Flight of Fantasy by Dan Shiovitz. Release 2.1, September 1995. This version uses the TADS 2.2 file I/O features. # lethe_noio.zip tuid: nwyd2hk2ntmhodlg This version does not use file I/O; use it if the other version will not work for you. # lookaroundthecorner.t3 tuid: x4vpxyzi4e07jr7p Look Around the Corner, by Doug Orleans (as Robert Whitlock). Release 5 (20140612). # lookaroundthecorner-web.t3 tuid: x4vpxyzi4e07jr7p Look Around the Corner, by Doug Orleans (as Robert Whitlock). Release 5 (20140612). This has been compiled with the WebUI interface, making it playable over the Internet. # lost202g.zip tuid: hoeipcc1cv04buu1 Lost, a science fiction text adventure, version 2.0.2. Shareware by Jeffrey Hersh; his rating: hard. (TADS source code is in games/source/tads/lost202s.zip, executables are in games/mac/LostAdv2.0.2.sit.hqx and in games/pc/lost202.zip) # lostny.egg Some Easter eggs from Lost New York (see below) and what you can win if you find them, by Neil deMause [file is linked to games/mac/lostny.egg and to games/pc/lostny.egg] # lostny14.gam tuid: ptd5vgjvr089dpzr Lost New York version 1.4, April 1997. a time-travel TADS adventure by Neil deMause. The built-in hint system is disabled in this freeware version; type REGISTER to see how to get the full version. Machine-independent TADS .gam file (a PC executable is in games/pc/lostny14.zip, and a Macintosh executable is in games/mac/lostny14.sit) # lostny.pdf High resolution scans of the booklet that came with the registered version of Lost New York, distributed with permission from the game's author, Neil deMause. # lostny_regcode.lny Registration code for Lost New York that enables the built-in hint system. Rename this file to "regcode.lny" and put it in the same directory as the "lostny.gam" game file. Distributed with permission from the game's author, Neil deMause. # maiden.zip tuid: fb6glir6bmonljyq Maiden of the Moonlight version 1.4, by Brian P. Dean (the original competition entry is in games/competition96/maiden/maiden.gam) # mansion.gam tuid: 8ukp85rvc18q7e7f The Mansion or The Tale of the Adventurous Thief release 4, by The Wildman (loosely based on The Miser's House by M. J. Lansing) # mazes.t3 Nothing but Mazes, by Greg Boettcher. Version 2.01: Full version # meine.gam tuid: 04lyu2hginrbiscp Meine Dalix, by Alice Merridew, aka Omega. WARNING: Contains adult content. # metroid.gam tuid: 5aoeis6lt44sex7p Metroid (v0.5 Release 1), a text version of Metroid by Retro Studios and Billy Rawls. (source code is in games/source/tads/tadsmetsrc.zip) # mission.zip The Mission version 1.02 (960331), by Jim MacBrayne. Machine independent .gam file and TADS runtime for DOS (see games/amiga/Mission.zip for an Amiga version) [file is linked to games/pc/mission.zip] # modern.gam tuid: 20akruitzbk12lv4 Modernism version 1.0, by Jacob Solomon Weinstein, includes both "Waiting for Godot" and "No Exit" # mrsk.zip Magic Realms: The Sword of Kasza, by James Mallette. Machine independent .gam file and TADS runtime for DOS [file is linked to games/pc/mrsk.zip] # museum.gam tuid: 7if80tf1uuu903y3 Museum of TADS, an interactive translation of the Museum of Inform. Inform version originally written by Graham Nelson; ported to TADS by Kevin Forchione. Release 2 / Serial number 991214 (TADS source code is included in programming/tads2/examples/inform.zip, and the original Inform source code is in programming/inform6/examples/Museum.inf) # myth.zip Myth, an adventure based on Greek and Roman mythology, by Barry Volain. Machine independent .gam file and TADS runtime for DOS [file is linked to games/pc/myth.zip] # nbdemo.gam tuid: jnen956ddeoepghy The Singular, and Historically Inaccurate, Misadventures of Nobeard: Would-be Scourge of the Carribbean, Quest Adventure #4 by Colm McCarthy. Playable demo of a game in development. # ng.gam tuid: k2oi1p21c3zyii55 A Night Guest, Version 1.1, by Valentine Kopteltsev. (the original competition entry is in games/competition2001/tads/ng/ng.gam) # ntts.gam tuid: x7lnh94mmylkk6ng No Time To Squeal, by Mike Sousa and Robb Sherwin. Release 1.3 / Serial number 031603 (source code for this version is in games/source/tads/ntts_src.zip and the original competition entry is in games/competition2001/tads/ntts/ntts.gam) # oaf.zip tuid: vlsvsfinckq930o5 Once and Future, Release 2.1 (Freeware, January 2001), written by G. Kevin Wilson. Zip archive. # oaf.sit.hqx tuid: vlsvsfinckq930o5 Once and Future, Release 2.1 (Freeware, January 2001), written by G. Kevin Wilson. Macintosh format archive. # ofd.gam tuid: b9h5ka57q4oevoee One Foot Down, an experiment in hopelessly unfunny sarcasm, by Jason Reigstad. Version 2. # pastense.zip tuid: t2q0c5885qqean3m Past Tense, An Interactive Intrigue by Dave Nault. TADS source code and compiled game file. [file is linked to games/source/tads/pastense.zip] # pcu10.zip PC University: An Everyday Nightmare, version 1.0, a TADS adventure by Neil deMause. Machine independent .gam file and TADS runtime for DOS [file is linked to games/pc/pcu10.zip] (MacWesleyan, the Macintosh version, is in games/mac/MacWes10.sit.hqx) # pesach.zip tuid: joeaxl8k39kx5dkd The Pesach Adventure, by Avi Gobbler Productions. A simple game for Jewish children about the search for chametz on the night before the Seder night. # pill.gam tuid: 92r2r4jp050uhzcm A Sugared Pill, version 1.2, by Colin Borland. (a Windows installer is in games/pc/pill.exe) # plant_2.zip tuid: 77rsl9mezn5iogto The Plant, Release 2 (Special Edition), by Mike Roberts. (source code for this version is in games/source/tads/plantsrc_2.zip and the original competition entry is in games/competition98/tads/plant/plant.gam) # polyadv.gam tuid: fft6pu91j85y4acv PolyAdv 3.21a, a TADS version of the original Adventure / Colossal Cave text adventure, including: - The original 350 point game by Crowther and Woods, ported by David Baggett. - The 550 point extended version by David Platt, ported by Bennett Standeven. - The 580 point extended version by Mike Goetz, ported by Bennett Standeven. - The 551 point version by David Long and an anonymous author, ported by David Picton. - A 701 point version by David Picton, combining the 550 point and 551 point versions. - A 701+ point version by David Picton, based on the 701 point version but with new extensions. (source code is in games/source/tads/polyadv_321a.zip) # ptbad4.gam tuid: dz9fsqadol6r5i9c PTBAD4: How the Record Got its Groove Back. Version 1.0, by Xorax, aka Jonathan Berman. # ptbad5.gam tuid: 0vwenn9r4chbb4b7 PTBAD5: Jesus Attack of Jesus Christ and the Church of the Seventeenth day Robots. Version 1.003, by Xorax, aka Jonathan Berman. # quick.gam tuid: zi08x51hddcswt8w A Simple Theft, an interactive larceny by Mark J. Musante. Serial No. 20000810, Release 3 # return-to-ditch-day.zip tuid: sicva377zqygxcq2 Return to Ditch Day, release 2, by Michael J. Roberts. # rylvania.tar.Z The Horror of Rylvania, by D. A. Leary Playable DEMO v1.0 (for the full version see games/adventions/adventions.zip) [file is linked to games/adventions/others/rylvania.tar.z] # sabotage.gam tuid: 5jp4nepsurm2aacf Sabotage on the Century Cauldron, release 1.1, by Thomas de Graaff. (the original competition entry is in games/competition2005/tads2/sabotage/sabotage.gam and a DOS executable is in games/pc/sabotage.exe) # sanecube.gam tuid: ugegqt3s743rf101 Insanity Cubed, by Simmon Keith Barney. Development version 0.98 # saturns_child.zip tuid: 2o4zo6m9yawgrmk0 Saturn's Child, release 1.0, by Jerry Ford. Machine independent .gam file and Windows executable. [file is linked to games/pc/saturns_child.zip] # saturns_child_web_ui.t3 tuid: 2o4zo6m9yawgrmk0 Saturn's Child, release 1.0, by Jerry Ford. This has been compiled with the WebUI interface, making it playable over the Internet. # savannah.gam tuid: pwyjp54iubdq70p0 Sunset Over Savannah, An Existential Vacation, by Ivan Cockrum. Version 1.0.3, 3/5/98. (the original competition entry is in games/competition97/tads/savannah/savannah.gam) # saveprinceton20.gam tuid: x8ai96w31jkizy4n Save Princeton version 2.0 by Jacob Solomon Weinstein and Karine Schaefer. # scavenger.zip tuid: ii7j0kliujc4k8wf Scavenger: Night's Edge interactive fiction, by Quintin Stone. Version 1.2. (the original competition entry is in games/competition2003/tads2/scavenger/scavenger.gam and a Windows executable of this game is in games/pc/scavenger.zip) # shadow.gam tuid: h8rprc4xohdppd45 Shadowland I: The Tower of Iron, Interactive Role-Playing System, Release 1.0, by Tom Claburn. (source code is in games/source/tads/shadow.zip) # shelby.zip tuid: ehgrdmftq2kj7cci The Light: Shelby's Addendum. Quest Adventure #3, by Colm A. McCarthy. Version 2.1, release 19960901. Number #1 of the series, Manor of Madness, is in games/spectrum/mnrmdnss.zip (a PC executable of this game is in games/pc/shelbypc.zip; a Macintosh executable is in games/mac/Shelby.sit.bin and in games/mac/Shelby.sit.hqx) # slapthatfish.zip tuid: pthqyajy75yym4yi Slap That Fish, Version 1.1, by Peter Nepstad. This time, those fishy bastards are finally going to get what's coming to them. (the original competition entry is in games/competition2007/tads2/slapthatfish/slapthatfish.gam) # son0.gam tuid: 20sehzcholdghoia Prelude to Night, the epilogue to an unfinished prequel to Gerry Kevin Wilson's "Sea of Night", written by Ivan Cockrum. # son1.gam tuid: 8uxkgjfo3vzzt8d9 The Sea of Night release 2, by Gerry Kevin Wilson. A short TADS adventure in which you are a sort of 'interplanetary trucker' making a run with a load of bananas. Bad things happen, and you wind up on an odd spaceship that seems to be organic. # space.t3 tuid: ryqfgfeifdo0bpif Space Shooter: A TADS 3 abuse. Version 3, by Krister Fundin. # spatial.t3 tuid: gakwspx3ip7xo7kk Rat In Control, version 1.0, written by Mike Roberts. An experimental game supporting both conventional compass directions and relative directions ("in front of you," etc.). (source code is in games/source/tads/spatial_source.zip) # storm.zip tuid: t6lk8c2wktxjnod6 Shelter from the Storm, version 1, by Eric Eve. # stormWebUI.t3 tuid: t6lk8c2wktxjnod6 Shelter from the Storm, version 1.1, by Eric Eve. This has been compiled with the WebUI interface, making it playable over the Internet. # stranded.gam tuid: v3yjv68j45i3apr3 Stranded version 1.0, written by Jim Bayers. (a Windows executable is in games/pc/stranded.zip) # suprematism.zip tuid: dg0i078bvta0uw9g An experimental work exploring interactivity in IF, by Andrey Grankin. It consists of two pieces: an 'absolutely non-interactive' piece, and an 'absolutely interactive' one. According to the author, the idea for this came from the influence of Kazimir Malevich's work. # tads-gamelist1.txt The Complete, Unofficial List of TADS Games v3.00 (jan93), by Alan Mead [file is linked to info/tads-gamelist1.txt] # tads-gamelist2.txt The (Other) TADS Game List, version 1.2 (20aug96), by Gerry Kevin Wilson and Paul David Doherty [file is linked to info/tads-gamelist2.txt] # tads_dungeon.zip tuid: 4gxk83ja4twckm6j Dungeon, the more or less public domain version of the original MIT Zork, ported to TADS by Darin Johnson (v0.3 beta). Based on the FORTRAN version 3.1A, 1-Feb-94. Compiled .GAM file and complete TADS source code. [file is linked to games/source/tads/tads_dungeon.zip] # the_one.zip tuid: d7f5xs90i6ys2ite The One That Got Away, version 1.2 (release 3), by Leon Lin. (the original competition entry including a walkthrough is in games/competition95/TheOne.zip) # theoracle.zip tuid: mylly2aq8vih1j2k The Oracle, version 1.5 by Brandon Allen. Archive includes TADS game file and a map. # tide.zip tuid: yqyg7ktxrt53wrfa The Ebb and Flow of the Tide, version 1.1, by Peter Nepstad, adapted from the short story by Lord Dunsany. # tildeath.gam tuid: 48sc0ktuskuy0cay Till Death Makes a Monk-Fish Out of Me, by Michael J. Sousa and Jon Ingold. Release 1.1 / Serial number 021103 (the original competition entry is in games/competition2002/tads2/tildeath/tildeath.gam) # tnc.zip tuid: tb4zcnikdtbxstf Tomorrow Never Comes, version 2.21, by A. Bomire. A James Bond parody with adult content. # toonesia.gam tuid: a1w0vji75vccanab Toonesia, A Mini Text-Adventure Game, version 1.1, by Jacob Weinstein (the original competition entry is in games/competition95/toonesia.gam) # tortoise.gam tuid: h6yue7liyshi27rp The Lesson of the Tortoise, release 2, by G. Kevin Wilson. A game based on some aspects of Chinese folklore. Some adult content. # tow11.gam tuid: g0b7u3xlo585dt5y Undertow v1.1 (05sep95), by Stephen Granade. TADS game file only. (the original competition entry with instructions is in games/competition95/tow.zip) # underoos.gam tuid: 055wty792vfyamss The Underoos that ate New York! by Gerry Kevin Wilson, version 2.0. (a DOS executable is in games/pc/underoos.zip, a Macintosh executable is in games/mac/underoos.sit; both these are version 1.0) # undo.gam tuid: 7aggx56jw5331v1c Undo, version 1.0.1, by Neil deMause [file is linked to games/competition95/undo.gam] # unease.gam tuid: hm7l2rgqpbabtmxq Unease, Release 2.0 , by Brendan J. O'Brien. (Note from the author: this game contains a walkthrough which can be viewed using the undocumented command WALKMETHRU whenever a standard command prompt is available.) # unnkhz10.tar.Z Unnkulia One-Half: The Salesman Triumphant, plus a playable demo of Unnkulia Zero: The Search for Amanda. Both games are version 1.0, by D. A. Leary. [file is linked to games/adventions/others/unnkhz10.tar.z] # unnkhz10.oldtr.tar.Z Unnkulia One-Half: The Salesman Triumphant, plus a playable demo of Unnkulia Zero: The Search for Amanda. Both games are version 1.0, by D. A. Leary. Contains .GAM files that work with older (< 2.1) versions of the TADS run-time. [file is linked to games/adventions/others/unnkhz10.oldtr.tar.z] # urban1.zip Urban Cleanup, a TADS Sci-Fi adventure by Philip Dearmore. Machine independent .gam file and DOS executable. [file is linked to games/pc/urban1.zip] # uu1v301.tar.Z Unnkulian Underworld: The Unknown Unventure, Version 3.01 by D. A. Leary. [file is linked to games/adventions/others/uu1v301.tar.z] # uu1v301.oldtr.tar.Z Unnkulian Underworld: The Unknown Unventure, Version 3.01 by D. A. Leary. Contains a .GAM file that works with older (< 2.1) versions of the TADS run-time. [file is linked to games/adventions/others/uu1v301.oldtr.tar.z] # uu2v30.tar.Z Unnkulian Unventure II: The Secret of Acme, Version 3.0 by David M. Baggett. [file is linked to games/adventions/others/uu2v30.tar.z] # uu2v30.oldtr.tar.Z Unnkulian Unventure II: The Secret of Acme, Version 3.0 by David M. Baggett. Contains a .GAM file that works with older (< 2.1) versions of the TADS run-time. [file is linked to games/adventions/others/uu2v30.oldtr.tar.z] # uux.gam tuid: 53nen8arznl9bstx Unnkulia X: Escape of the Sacrificed, Version 1.1, by Valentine Kopteltsev. (the original competition entry is in games/competition2000/tads/uux/uux.gam) # venice.zip tuid: 3a2hle932ml26m1 A Lady in Waiting, version 1.1, by Knight Errant. WARNING: Contains adult content. # venice_web.t3 tuid: 3a2hle932ml26m1 A Lady in Waiting, version 1.1, by Knight Errant. This has been compiled with the WebUI interface, making it playable over the Internet. WARNING: Contains adult content. # veritas22.gam tuid: phnv25a48no14tja VERITAS: A Harvard Game of Interactive Fiction, version 2.2, by James T. Reese (see games/mac for a stand-alone Macintosh version) # videobar.zip tuid: ndsp2xjj2aifh30h I'm Gonna Take You To The Video Bar! Version 1.1, by James Mitchelhill. # vividity.t3 tuid: dtu2877dvz5x30ue Vividity, by Ben Scott. # vividity_web.t3 tuid: dtu2877dvz5x30ue Vividity, by Ben Scott. This has been compiled with the WebUI interface, making it playable over the Internet. # waterbrd.gam tuid: s2sf6bgb1u5yojib The Water Bird, release 1.1, by Athan Skelley (the original competition entry is in games/competition99/tads/waterbrd/waterbrd.gam) # way.zip tuid: 8l439jfvmltj4oih Waystation v1.1 (19dec95), by Stephen Granade. # wolfenschtein_WebUI.t3 tuid: 9pp2nh5axfys4qsa Wolfenschtein: The Text Adventure! version 1.011, by Shaokang Yuan. # worlds.zip tuid: 1aliwzro4e48mdlt Worlds Apart, an Interactive Fugue, Version 2.2, written by Suzanne Britton. (a Windows version is in games/pc/worlds.exe, and a Mac version is in games/mac/worlds.hqx) # wormhole.zip Wormhole: The Beginning release 1.0, a TADS (and WorldClass) introductory adventure by Philip Dearmore (introductory meaning promotional, I think). Machine independent .gam file and DOS executable [file is linked to games/pc/wormhole.zip] # xarbo.zip tuid: kufk96j21llgevfy Escape from the Arboretum, by Robbies Dog. The archive contains the game and a walkthrough. # yet_another_experiment.t3 tuid: rsssdo3anjpwnt6e Yet Another Experiment, version 2020.03.27, by He4eT. # zebulon3.zip tuid: q1gts4stibzdzy69 Uncle Zebulon's Will, an Interactive Inheritance. Release 3.0 / 030115, by Magnus Olsson. Winner of the TADS category of the 1995 IF competition. (the original competition entry is in games/competition95/zebulon.gam, and TADS source is in games/source/tads/zeb3src.zip) # zero.gam tuid: nzydrfu1rl2qkuop Zero Sum Game, an Exercise in Fantastic Futility, Release 2, by Cody Sandifer. (a Mac version is in games/mac/zero.sit.hqx, a DOS version is in games/pc/zeroDOS.zip, a Win95 version is in games/pc/zeroWin95.zip, and the original competition entry is in games/competition97/tads/zero/zero.gam)
The IF Archive is a public service of the Interactive Fiction Technology Foundation.