Nitfol - an Infocom interpreter by Evin Robertson,
designed to work with the Glk system for I/O.

# Nitfol-05.hqx

Nitfol 0.5, by Evin Robertson. Macintosh
executable, compiled by Andrew Plotkin.

# nitfol-0.5-patches.zip

Patches for Nitfol 0.5 to fix a crash, run V2 games,
display accented characters correctly, remove
unwanted flickering in XGlk-built nitfol, and fix
undo/redo, by Simon Baldwin.

# nitfol-0.5.tar.gz

Source code for Nitfol 0.5, by Evin Robertson,
packaged as a tarred gzipped file.

# nitfol-0.5_linux.tgz

Linux Glk executables of Nitfol 0.5 compiled with
the patches in nitfol-0.5-patches.zip, compiled by
Simon Baldwin.

# nitfol05.exe

Nitfol 0.5, by Evin Robertson, MS-DOS executable.

# nitfol05.zip

Source code for Nitfol 0.5, by Evin Robertson,
packaged as a zip file.

# nitfolb.zip

MS-DOS 32-bit executables of Nitfol 0.5, built
with GlkDOS 0.19.1 by L. Ross Raszewski.

# undo_redo.patch

A patch to Nitfol 0.5 to cure a bug affecting
the use of UNDO and REDO in .z8 games.

# winnitfol-0_5.zip

Nitfol 0.5, by Evin Robertson, Windows executable.
NameLast modifiedSize

Parent Directory  -
nitfol-0.5.tar.gz1999-10-25 04:00 192K
nitfol05.exe1999-10-25 04:00 149K
nitfol05.zip1999-10-25 04:00 247K
winnitfol-0_5.zip1999-10-26 04:00 371K
Nitfol-05.hqx2000-04-17 04:00 353K
nitfolb.zip2000-07-19 04:00 1.5M
undo_redo.patch2003-07-14 16:28 1.4K
nitfol-0.5-patches.zip2003-10-22 19:21 30K
nitfol-0.5_linux.tgz2003-10-22 19:23 719K
Index2004-05-26 01:14 1.1K

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