Index: if-archive/infocom/interpreters/nitfol

Nitfol - an Infocom interpreter by Evin Robertson, designed to work with the Glk system for I/O.


9 Items

nitfol-0.5-patches.zip [22-Oct-2003]
Patches for Nitfol 0.5 to fix a crash, run V2 games, display accented characters correctly, remove unwanted flickering in XGlk-built nitfol, and fix undo/redo, by Simon Baldwin.
nitfol-0.5.tar.gz [25-Oct-1999]
Source code for Nitfol 0.5, by Evin Robertson, packaged as a tarred gzipped file.
nitfol-0.5_linux.tgz [22-Oct-2003]
Linux Glk executables of Nitfol 0.5 compiled with the patches in nitfol-0.5-patches.zip, compiled by Simon Baldwin.
Nitfol-05.hqx [17-Apr-2000]
Nitfol 0.5, by Evin Robertson. Macintosh executable, compiled by Andrew Plotkin.
nitfol05.exe [25-Oct-1999]
Nitfol 0.5, by Evin Robertson, MS-DOS executable.
nitfol05.zip [25-Oct-1999]
Source code for Nitfol 0.5, by Evin Robertson, packaged as a zip file.
nitfolb.zip [19-Jul-2000]
MS-DOS 32-bit executables of Nitfol 0.5, built with GlkDOS 0.19.1 by L. Ross Raszewski.
undo_redo.patch [14-Jul-2003]
A patch to Nitfol 0.5 to cure a bug affecting the use of UNDO and REDO in .z8 games.
winnitfol-0_5.zip [26-Oct-1999]
Nitfol 0.5, by Evin Robertson, Windows executable.