*** VENDETTA *** INTERACTIVE FICTION GAME This game is freeware. If you have paid for it, you have been ripped off. The game itself is copyright "Fuyu Yuki". The fonts are freeware (they should enhance the game), please install them in your fonts folder. The game will work okay without them, however. Before playing, ensure that the Adrift Runner is installed. Get it from http://www.adrift.org.uk/ If you are playing this on a Mac, or a non-Windows O/S, you could have trouble running the Adrift interpreter, but there is third party software available from : http://www.geocities.com/legion_if/scare.html HINTS : - This IF game maybe different to the ones you are used to. The main difference, as you will find out, will involve fighting. Yes, there is a good chance you might end up being involved in a fight in this game. If this occurs, please think carefully and logically before entering a command. - This game cannot be rendered "unwinnable". You cannot, for instance, lose or break any of the "mission-critical" objects you will need to complete the game. - Take note of what is written and what is being said. - Make sure you examine your friends, foes and yourself too. - Use the map if the room layout becomes confusing. - If you get really stuck, use the walkthrough provided. Note that it gives only one possible way of reaching the final scene. - If you are running this game on a very old computer (pre-pentium), you may experience some slowdown after playing for some time. Use the "Clear" command to clear the screen, if this is the case. - I have tried to make the passage of time in this game as realistic as possible too i.e. if you are being chased, and you decide to stop to talk to someone, you WILL be caught. Time waits for no-one, not even in the world of interactive fiction.