Well, if you really *need* a walkthrough, I'll give you one. But I don't think you need one. Just look at the title of the game. Really, it's a big clue. Try it. . . . . More explicit information below... . . . . After some spoiler space... . . . . So you can think about it... . . . . One perfectly good first move would be: >GIVE BANANA TO MELVIN If it's given back to you, give it back to him. Once you've gotten rid of that first banana, check your score. Well? You can probably figure out the next move yourself, now that you see what the point of the game is, right? . . . . If you really can't think of a good second move... . . . . Perhaps IF is just a little too complex for you... . . . . Have you tried television? . . . . Huh. Well it's obvious you're only here because you get some kind of pleasure out of reading walkthoughs. So here goes: >GIVE BANANA TO MELVIN >G. >G. >G. >G. >G. >G. Ad infinitum. Yeah, that's really all you need to do. Just keep it up over and over, and eventually you'll win. Not that tough, is it? . . . . You might have fun trying stuff. . . . . Y'know, to get humorous responses. . . . . Or secret endings. . . . . What, did you think I'd tell you how to get the Last Lousy Point (tm)? Yeah, right. You have to figure that one out for yourself. Have fun.