# Adventure.sit tuid: fft6pu91j85y4acv Adventure 2.5.m2, the 430 points version of Colossal Cave by Donald R. Woods (1995), ported by Jacob Munkhammar (C source code is in games/source/Adventure2.5.tar.gz, a DOS executable is in games/pc/advent25.zip, an executable and source code for the Amiga is in games/amiga/adv430.lha = games/source/adv430.lha) # American_Angst.app.zip tuid: 2fbzd1xf2x18r7y8 American Angst, by m3g1dd0. # DraculasCastle251.sit tuid: 1skt9achboonsj3u Dracula's Castle, by Al Staffieri Jr. "Defeat the evil vampire, find the treasure hidden on the island, and leave the island with the treasure." Mac Classic executable. # DraculasCastle251_X.sit tuid: 1skt9achboonsj3u Dracula's Castle, by Al Staffieri Jr. Mac Carbon executable (OS 8 to OS X). # Dungeon3.2B_MacOSX.zip Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and Pierre Tremblay added the OSX interface. # Dungeon-Glk.sit.hqx tuid: 4gxk83ja4twckm6j Dungeon, the more or less public domain version of the original MIT Zork, version 3.2B. Andrew Plotkin ported this version to C and added the Glk interface. (source code is in games/source/dungeon-glk.tar.Z) # Dunjin44.cpt.hqx tuid: rttyslxbpsicwjyc The Dungeons of Dunjin version 4.4, by Magnus Olsson. BinHexed Compact Pro archive. This is not just a port of the MS-DOS game but makes use of the Mac's user interface. # Enhanced.sea.hqx tuid: wrkyc6e7xdfi5mvp Enhanced release 3/941004, the first (and so far the only) part of the Cyberventure trilogy; a cyberpunk SF adventure by Hans Persson and Dominik Zemmler # HCMacPkg.sit tuid: fft6pu91j85y4acv Adventure in Humongous Cave, David Malmberg's AGT version of Adventure, ported to Inform by Al Golden. Release 1 / Serial number 000001 (a machine-independent Z-code game file is in games/zcode/HugeCave.z8 and a Windows package is in games/pc/HCWinPkg.zip) # HuntDark-R4.hqx tuid: mh1a6hizgwjdbeg7 Hunter, in Darkness. A Cave Crawl by "Dave Ahl Jr." (Andrew Plotkin) Release 4 / Serial number 991119 (a machine-independent zcode game file is in games/zcode/huntdark.z5; the original competition entry is in games/competition99/inform/huntdark/huntdark.z5) # Katana.bin tuid: cpjghpdd3q80at2r Katana, version 2.0, by Matt Rohde, in MacBinary format. (a machine-independent TADS game file is in games/tads/katana.gam) # Katana.hqx tuid: cpjghpdd3q80at2r Katana, version 2.0, by Matt Rohde, in BinHex format. (a machine-independent TADS game file is in games/tads/katana.gam) # LASH-r11.hqx tuid: frfoh6e7hur2beiu Local Asynchronous Satellite Hookup, by Paul O'Brian Release 11 / Serial number 000806 (a machine independent zcode game file is in games/zcode/LASH.z8, and an MS-DOS executable is in games/pc/LASH.zip) # LostAdv2.0.2.sit.hqx tuid: hoeipcc1cv04buu1 Lost, a science fiction text adventure, version 2.0.2. Shareware by Jeffrey Hersh; his rating: hard. (TADS source code is in games/source/tads/lost202s.zip, a compiled game file is in games/tads/lost202g.zip, a DOS executable is in games/pc/lost202.zip) # MacWes10.sit.hqx tuid: m80jfuxzhsaanewf MacWesleyan: An Everyday Nightmare, version 1.0 TADS adventure by Neil deMause (PC University, the DOS version, is in games/pc/pcu10.zip) # Modernism.sit.hqx tuid: 20akruitzbk12lv4 Modernism version 1.0, by Jacob Solomon Weinstein includes both "Waiting for Godot" and "No Exit" (a machine-independent TADS game file is in games/tads/modern.gam) # Parade.comment.txt solution to Everybody Loves a Parade, a commentary on the genesis and development of the game, and some programming tips for TADS beginners, by Cody Sandifer [file is linked to games/pc/parade.txt, to games/tads/Parade.comment.txt, and to solutions/Parade.comment.txt] # Parade.sit.hqx tuid: wmk9ipzv1qmgspor Everybody Loves a Parade, by Cody Sandifer release 2.3 (a machine-independent TADS game file is in games/tads/Parade.gam, a DOS executable is in games/pc/paradeDOS.zip, and a Windows executable is in games/pc/paradeWin95.zip) # PolyAventuresMacIntel32Bits_1.16.14.zip Intel 32-bit version of PolyAventures to play 16 games whose sources are found on If-archive: AdventureCastle, BattlesStar, BeyondTesseract, BeyondTitanic, CaveAdventure, Chimaera, CrystalCave, Dinkum, Dungeon, DungeonsOfThuria, Island, MysteryMansion, Napoleon, SoftPorn, SuperNova and World. Need 10.4 or up. MacOS interface by Pierre Tremblay. # PolyAventuresMacIntel64Bits_1.16.14.zip Intel 64-bit version of PolyAventures to play 16 games whose sources are found on IF Archive: AdventureCastle, BattlesStar, BeyondTesseract, BeyondTitanic, CaveAdventure, Chimaera, CrystalCave, Dinkum, Dungeon, DungeonsOfThuria, Island, MysteryMansion, Napoleon, SoftPorn, SuperNova and World. Need 10.6 or up. MacOS interface by Pierre Tremblay. # Satyr.app152.sit.hqx tuid: jyvg305atwaugqgv Outside Satyricon Version 1.52, an illustrated text adventure by Ben Sharvy (Crunchy Pickle Software). # Shade-R3.hqx tuid: hsfc7fnl40k4a30q Shade, a brief story by "Ampe R. Sand" (aka Andrew Plotkin). Release 3 / Serial number 001127 (a machine independent zcode version is in games/zcode/shade.z5, and the original competition entry is in games/competition2000/inform/shade/shade.z5) # Shelby.sit.bin tuid: ehgrdmftq2kj7cci The Light: Shelby's Addendum. Quest Adventure #3, version 2.1, release 19960901, by Colm A. McCarthy. Macintosh package by Neil K. Guy (tela design). Macbinary format. (a PC executable of this game is in games/pc/shelbypc.zip; a system-independent TADS .gam file is in games/tads/shelby.zip) # Shelby.sit.hqx tuid: ehgrdmftq2kj7cci Same as above, but BinHex format. # SmallW3.sit tuid: z6r8cv8lkaw5mp9w Small World release 3, a Miniature Text Adventure by Andrew D. Pontious (a machine-independent TADS game file is in games/tads/SmallW3.gam; the original competition entry is in games/competition96/smallwld/smallwld.gam) # Sunset_Over_Savannah.hqx tuid: pwyjp54iubdq70p0 Sunset Over Savannah, An Existential Vacation, by Ivan Cockrum. Version 1.0.4, 8/2/98. (a machine-independent TADS version is in games/tads/savannah.gam, a Windows version is in games/pc/savvanah.zip, and the original competition entry is in games/competition97/tads/savannah/savannah.gam) # TAG_Advent_Qork.tgz Text Adventure Games 1.0, by Steve Lidie. Contains versions of Adventure and Qork (a modified Zork) from DECUS FORTRAN sources. # TheDreamSelf_Mac.zip The Dream Self, by Florencia Minuzzi. (a Windows version is in games/pc/TheDreamSelf_Win.zip, and the original competition entry is in games/competition2017/The Dream Self/) # Transylvania.sit tuid: rxchvdelv5ebduze Transylvania, by Antonio Antiochia for 16-bit Macintoshes only. See games/appleII/penguin/Index for copyright. # World1.07_OSX.sit tuid: crih2j6niodqy5vj World version 1.07, by J. Doug McDonald, ported to Macintosh OS X (command line only) by Thomas Magle Brodersen. This version includes the ability to save and restore the game, which was missing from the earlier Mac OS 9 Classic port. # World107.sit tuid: crih2j6niodqy5vj World version 1.07, by J. Doug McDonald, ported to the Macintosh by Thomas Magle Brodersen. This version can save the game to file world.sav, but it cannot restore. (Source code to the DOS/Unix version is in games/source/worldsrc.zip; a DOS executable is in games/pc/world107.zip; an Archimedes port is in games/archimedes/world.spk; an Amiga port is in games/amiga/World_1.07.lha) # advent.zip Colossal Cave, the original 350 point version, compiled for Mac OS X by Troy Fullwood. # adventure-11.hqx tuid: fft6pu91j85y4acv Colossal Cave, 550 point version based on the Unix C version by Ken Wellsch Mac version 1.1 by Anthony C. Ard # babel-31.hqx tuid: z5xgyw0jbt9r3ah1 Babel, release 3.1, by Ian Finley. (a machine-independent TADS version is in games/tads/Babel31.gam, a DOS executable is in games/pc/Babel.exe and the original competition entry is in games/competition97/tads/babel/babel.gam) # ccr.sit.bin Colossal Cave Revisited v1.0 A remake of Crowther and Woods' original adventure with a full sentence parser, with complete TADS source. TADS version by Dave Baggett. Freeware. Macbinary format. [file is linked to games/source/tads/ccr.sit.bin and to games/adventions/mac/ccr.sit.bin] # ccr.sit.hqx Same as above, but BinHex format. [file is linked to games/source/tads/ccr.sit.hqx and to games/adventions/mac/ccr.sit.hqx] # chix.hqx tuid: mx72qeuuisvp76qg Chicks Dig Jerks, by Robb Sherwin Release 2 / Serial number 991124 WARNING: This game contains adult language and situations and is not intended for children. (a machine independent zcode game file is in games/zcode/chix.z5, an MS-DOS version is in games/pc/chix.exe, and the original competition entry is in games/competition99/inform/chix/chix.z5) # curse.sea tuid: d820qos9xtgcjs8b Curse of Vengeance, release 1.3 TADS adventure by Scott C. McNab (the TADS data file from this has been extracted, and is in games/tads/curse.zip) # crystalcave2.2.sit.hqx tuid: 9pzzv7dn4r673u3n Crystal Cave version 2.2. by Kevin O'Gorman based on and intended as a sequel to Colossal Cave (source code, though not the same as this version was compiled with, is in games/source/crystal.tar.gz) # deepspacedrifter1.0.sit.hqx tuid: k82q3libhff6ks8l Deep Space Drifter, written with TADS by Michael J. Roberts and Steve McAdams (shareware, source code comes with registration) # dudley.sit.hqx tuid: zr1khxl255lrku78 A Dudley Dilemma version 1.2 by Lane Barrow (a DOS version is in games/pc/dudley.zip; source code is in games/source/agt/dudley_s.zip) # forever.sit tuid: ko02mwv9oi52qsmm Elizabeth Hawk's Forever Always: a Romance Novel Game, written by Iain Merrick. (the original entry to the RomanceNovelComp is in games/mini-comps/rncomp/, and a machine independent TADS .gam file is in games/mac/forever.zip) # fourin1.sit tuid: 1dg2yp15g6tm6izy Four in One, an Interactive Marx Brothers Comedy by J. Robinson Wheeler. Release Version 1.1.7 20000710. (the original competition entry is in games/competition98/tads/fourin1/, a machine independent TADS .gam file is in games/tads/fourin1.gam, an MS-DOS executable is in games/pc/fourin1.zip, and source code is in games/source/tads/4in1_src.zip) # frenfive.sit.hqx tuid: 4lyivfptn0eed4a1 The Frenetic Five vs. Sturm und Drang version 1.1, interactive fiction by Neil deMause (The machine-independent TADS .gam file is available as games/tads/frenfive.gam, a Windows executable in games/pc/frenfive.zip, and the original competition entry is in games/competition97/tads/frenfive/frenfive.gam) # fren5-2.hqx tuid: lax9p102k6irr1x8 The Frenetic Five vs. Mr. Redundancy Man (The Frenetic Five Epsiode 2), version 1.2, interactive fiction by Neil deMause (The machine-independent TADS .gam file is available as games/tads/fren5-2.gam) # legend.bin The Legend Lives! v1.0 An Unnkulian Universe Unventure by Dave Baggett Self-extracting archive in MacBinary format. [file is linked to games/adventions/mac/legend.bin] # legend.hqx Same as above, but in BinHex format. [file is linked to games/adventions/mac/legend.hqx] # lostny.egg tuid: ptd5vgjvr089dpzr some Easter eggs from Lost New York (see below) and what you can win if you find them, by Neil deMause [file is linked to games/pc/lostny.egg and to games/tads/lostny.egg] # lostny14.sit tuid: ptd5vgjvr089dpzr Lost New York version 1.4, a time-travel TADS adventure by Neil deMause The built-in hint system is disabled in this freeware version; type REGISTER to see how to get the full version. Macintosh executable and instructions. (a machine-independent TADS .gam file is available as games/tads/lostny14.gam, and a PC executable is in games/pc/lostny14.zip) # newcastle.tgz The New Castle, version 9.0. Written by Dan Gahlinger, based on Castle, written by Barry Wilks on a VAX/VMS circa 1983. (an MS-DOS version is in games/pc/newcastle.zip, and a Linux version is in games/linux/newcastle.tgz) # race13.sit tuid: c1md8z9tnw1nc8yt The Great Archeological Race! version 1.3 TADS adventure by John LaBonney (an MS-DOS executable is in games/pc/race13.zip) # rylvania.sea.bin The Horror of Rylvania by D. A. Leary for ADVENTIONS Playable DEMO v1.0, Macbinary format. [file is linked to games/adventions/mac/rylvania.sea.bin] # rylvania.sea.hqx Same as above, but BinHex format. [file is linked to games/adventions/mac/rylvania.sea.hqx] # saveprinceton20.hqx tuid: x8ai96w31jkizy4n Save Princeton version 2.0 for the Macintosh by Jacob Solomon Weinstein and Karine Schaefer # sos.sit tuid: 2maagiwhao4ony8p Son of Stagefright - A Pleasant Day at the Theater in Three Paranatural Acts; by Mike McCauley. This game won the 3rd Annual AGT Game Writing Contest. (a DOS executable is in games/pc/sos.zip, source code is in games/source/agt/sos-src.zip) # thenightbeforethebloodmoon.zip tuid: 2n0ytsce023hx75 The Night Before the Blood Moon, by raazberry. (a Windows version is in games/pc/thenightbeforethebloodmoon.zip) # underoos.sit tuid: 055wty792vfyamss The Underoos that ate New York! by Gerry Kevin Wilson (a machine-independent TADS .gam file is in games/tads/underoos.gam, a DOS executable is in games/pc/underoos.zip) # unnk1v301.sit.bin Unnkulian Underworld: The Unknown Unventure version 3.0.1 by D. A. Leary [file is linked to games/adventions/mac/unnk1v301.sit.bin] # unnk1v301.sit.hqx Same as above, but BinHex format. [file is linked to games/adventions/mac/unnk1v301.sit.hqx] # unnk2v30.sit.bin Unnkulian Underworld II: The Secret of Acme version 3.0 by David M. Baggett [file is linked to games/adventions/mac/unnk2v30.sit.bin] # unnk2v30.sit.hqx Same as above, but BinHex format. [file is linked to games/adventions/mac/unnk2v30.sit.hqx] # unnkhz10.sit.bin Unnkulia One-Half: The Salesman Triumphant Includes a playable demo of Unnkulia Zero! both games version 1.0, by D. A. Leary [file is linked to games/adventions/mac/unnkhz10.sit.bin] # unnkhz10.sit.hqx Same as above, but BinHex format. [file is linked to games/adventions/mac/unnkhz10.sit.hqx] # veritas20.sea.hqx tuid: phnv25a48no14tja VERITAS: A Harvard Game of Interactive Fiction, version 2.0, by James T. Reese (see games/tads/ for a machine-independent TADS .gam file) # worlds-apart-21.hqx tuid: 1aliwzro4e48mdlt Worlds Apart, an Interactive Fugue, Version 2.1, written by Suzanne Britton. (a machine independent TADS game file is in games/tads/worlds.zip, and a Windows version is in games/pc/worlds.exe) # zero.sit.hqx tuid: nzydrfu1rl2qkuop Zero Sum Game, an Exercise in Fantastic Futility, Release 2, by Cody Sandifer. (a machine independent TADS .gam file is in games/tads/zero.gam, a DOS version is in games/pc/zeroDOS.zip, a Windows version is in games/pc/zeroWin95.zip, and the original competition entry is in games/competition97/tads/zero/zero.gam) # zork-27m.hqx tuid: 4gxk83ja4twckm6j Dungeon, the more or less public domain version of the original MIT Zork. Macintosh version 2.7M (1.1) by Anthony C. Ard, based on the Unix C version 2.7A
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