This directory contains versions of the sound and graphics files released as part of several Infocom games, repackaged in the Blorb format. (These blorb files do not include the story files themselves; you'll have to find those elsewhere, and specify both to an interpreter which supports this, such as Frotz.) # Arthur.blb tuid: zoohwv5nqye7up2t ifwiki: Arthur: The Quest for Excalibur The graphics files for Arthur, converted to PNG and packaged into a Blorb file by Kevin Bracey. # BeyondZork.blb tuid: 9h6o1charof548ii ifwiki: Beyond Zork The Beyond Zork title picture from the Atari ST release. Originally converted to MG1 (MCGA) format by Stefan Jokisch, then converted to PNG and packaged into a Blorb file by David Kinder. # Journey.blb tuid: 2752o3sh6y05ob1p The graphics files for Journey, converted to PNG and packaged into a Blorb file by Kevin Bracey. # Lurking.blb tuid: jhbd0kja1t57uop ifwiki: The Lurking Horror The sound files for The Lurking Horror, converted to AIFF and packaged into a Blorb file by Kevin Bracey. (file is linked from infocom/media/sound/Lurking.blb) # Sherlock.blb tuid: j8lmspy4iz73mx26 ifwiki: Sherlock: The Riddle of the Crown Jewels The sound files for Sherlock, converted to AIFF and packaged into a Blorb file by Kevin Bracey. (file is linked from infocom/media/sound/Sherlock.blb) # Shogun.blb tuid: w3pz3v8wckaw1wgb The graphics files for Shogun, converted to PNG and packaged into a Blorb file by Kevin Bracey. # ZorkZero.blb tuid: 17coplfu323xif76 ifwiki: Zork Zero The graphics files for Zork Zero, converted to PNG and packaged into a Blorb file by Kevin Bracey. # blorb-infocom-extension.txt A document specifying an extension to Blorb 1.1 to handle the original graphics of the four Infocom V6 games, written by Kevin Bracey. (This extension was incorporated into the main Blorb spec as of version 2.0.) [file is linked from infocom/interpreters/specification/blorb-infocom-extension.txt and programming/blorb/blorb-infocom-extension.txt]