------------------------------------------------------------------- This is a solution for md-thief1.zip (Multi-dimensional thief). Incomplete solution. 42 points out of 50. Mintardjo W. (wangsawm@kira.csos.orst.edu) ------------------------------------------------------------------- Find a portable hole, S of lab. Go to lab, put hole on north wall. Enter Hole. Get hole, stool. Exit: west from antechamber. Drop stool in large room. Find magic crank, leaflet, pail. Go to antechamber. Hole east wall. Swim in water, get blue sapphire, fill pail with water. Out. Go to guardsman room. Hole south wall. Get paper, East. Find ring. Go to small room. Insert crank in slot to open the door. Go to lab. Pull lever down. Go to guardsman via small room. West. Wait until you are back to normal. Get amulet. Push button. East. Back to lab. Get pail (and other stuff). Go to gallery. Enter painting. East, Get a coin. Wait until tornado. Follow the road to emerald castle and meet the witch. Throw water at her/it. Look under clothes, Get pot. Wait until you are transported back. Get stool, drop it at small room. Climb stool. Put hole on ceiling. Hole. Get lightsabre. Hole back, get hole. Down. If tiny imps ever steal your object, put hole on ground. Down. S, E. Open "rubbish" chest (sibbur). Look in it. Get all from it. You can find a red ruby in hell. Hole up. Read paper. Look at the account#. Read leaflet, page 5. Order "Mystery object". Go to plain room. Rub lightsabre with cream. Rub pot with cream. Go to temple. Push seat. North. Push switch (mystery object). Get cream and sabre. On (lightsabre). Cut string with sabre. Off. Get sphere. Rub sphere, sword, pot with cream. Push switch. Get all your stuff. Go to plain room, get sphere. Wear ring. go to gallery. Enter painting. Wait until tornado. Follow road. Get emerald. Follow road to witch's castle. Wait 2 turns. Go to Mosaic room. Wait until you are sucked into mirror. Put ruby, emerald and sapphire in sphere. Get eye glasses. Back to North End Hall. Wear eye glasses. Put amulet in door. Put hole on north wall. Hole. After 270 turns, you get a chance to meet some dwarves. One of them will drop a diamond. The End. (incomplete solution) wangsawm@kira.csos.orst.edu