Alice Through the Looking Glass, Gareth Rees' example Inform game, converted to IAGE. IAGE source code. (the compiled game is in programming/iage/alice.iage) [file is linked to programming/iage/alice.ic]
Cloak of Darkness, Roger Firth's example adventure for comparing authoring systems. IAGE source code. (the compiled game is in programming/iage/cloakofdarkness.iage) [file is linked to programming/iage/cloakofdarkness.ic]
Death by Monkey, Robin's entry for the IntroComp. IAGE source code. (the compiled game is in programming/iage/dbm.iage) [file is linked to programming/iage/dbm.ic]
An incomplete implementation of Infocom's "Mini Zork" version of Zork 1. IAGE source code. (the compiled game is in programming/iage/minizork.iage) [file is linked to programming/iage/minizork.ic]
Sample IAGE game, a MSTing of "Pick up the Phone Booth and Die", originally by R. Noyes. IAGE source code. (the compiled game is in programming/iage/mstppbd.iage) [file is linked to programming/iage/mstppbd.ic]
Ruins, the sample game from the Inform Designer's Manual, converted to IAGE. IAGE source code. (the compiled game is in programming/iage/ruins.iage) [file is linked to programming/iage/ruins.ic]