This directory contains versions of the sound and graphics files released as part of several Infocom games, repackaged in the Blorb format.
(These blorb files do not include the story files themselves; you'll have to find those elsewhere, and specify both to an interpreter which supports this, such as Frotz.)
The graphics files for Arthur, converted to PNG and packaged into a Blorb file by Kevin Bracey.
The Beyond Zork title picture from the Atari ST release. Originally converted to MG1 (MCGA) format by Stefan Jokisch, then converted to PNG and packaged into a Blorb file by David Kinder.
A document specifying an extension to Blorb 1.1 to handle the original graphics of the four Infocom V6 games, written by Kevin Bracey. (This extension was incorporated into the main Blorb spec as of version 2.0.) [file is linked from infocom/interpreters/specification/blorb-infocom-extension.txt and programming/blorb/blorb-infocom-extension.txt]
The graphics files for Journey, converted to PNG and packaged into a Blorb file by Kevin Bracey.
The sound files for The Lurking Horror, converted to AIFF and packaged into a Blorb file by Kevin Bracey. [file is linked from infocom/media/sound/Lurking.blb]
The sound files for Sherlock, converted to AIFF and packaged into a Blorb file by Kevin Bracey. [file is linked from infocom/media/sound/Sherlock.blb]
The graphics files for Shogun, converted to PNG and packaged into a Blorb file by Kevin Bracey.
The graphics files for Zork Zero, converted to PNG and packaged into a Blorb file by Kevin Bracey.