Note: The `*-text` files were uploaded by Stu Galley from his private archive (read: attic) # AmigaWorld86.txt Two articles from AmigaWorld January/February 1986, pages 70-73, transcribed by Kirk Davies: - The Wizard of Wishbringer - "A totally objective, highly critical and unbiased interview with Infocom game designer Brian Moriarty, by Brian Moriarty." - Tour of a Dream Factory - A visitor's description of Infocom, by Bob Liddil # BYTE_1981-02_Zork_Advert.pdf Zork Advert, from Byte February 1981. # BYTE_1981-02_Zork_Product_Review.pdf Review of Zork by Bob Liddil, from Byte February 1981. # Dan_Horn_interview.mp3 ANTIC Interview 88 with Dan Horn, technical director at Infocom. Hosted by Randy Kindig, Kevin Savetz and Brad Arnold. # Discover_March1984.pdf "Games With a Real Byte To Them," by Gary Taubes, published in the March 1984 issue of Discover magazine. # Enchanter_Ahoy_Mar84.pdf Review of Enchanter, from Ahoy March 1984. # Family_Computing_Apr88_Beyond_Zork.pdf Review of Beyond Zork, from Family Computing April 1988. # Family_Computing_Dec86_Disk_Drive_Detectives.pdf "Disk Drive Detectives: Make Fiction Come Alive with Mystery Games", by Shay Addams. Features "Deadline," "The Witness," "Ballyhoo," and other games. From Family Computing December 1986. # Family_Computing_Dec87_Stationfall.jpg Review of Stationfall, from Family Computing December 1987. # Family_Computing_Feb87_Trinity.jpg Review of Trinity, from Family Computing February 1987. # Family_Computing_Jun84_Blank_Berlyn_interview.pdf "The Hard-Boiled School of Software: An Interview with Marc Blank and Mike Berlyn of Infocom", from Family Computing June 1984. # Family_Computing_Jun84_Suspended.pdf Review of Suspended, from Family Computing June 1984. # Family_Computing_Jun85_Hitchhikers_Guide.jpg Review of The Hitchhikers Guide to the Galaxy, from Family Computing June 1985. # Family_Computing_Jun85_Wander_into_Wonderland.pdf "Wander Into Wonderland: Adventure Games Take You on a Vacation to a Place as Vivid as Your Imagination." An article about the appeal of adventure games, with an emphasis on Infocom. Also includes a sidebar interview with Douglas Adams. From Family Computing June 1985. # Family_Computing_May87_Moonmist.jpg Review of Moonmist, from Family Computing May 1987. # Family_Computing_Sep83_Zork1.pdf Review of Zork 1, from Family Computing September 1983. # Games.87 They Take the High-Tech Route to Adventure, by Burt Hochberg from Games magazine August/September 1987 # GamingWorld91.txt Excerpt from A History of Computer Games, by Johnny Wilson from Computer Gaming World, November 1991 # Globe84-text Masters of the Game, by Richard Dyer from "The Boston Globe" Magazine, May 6, 1984 # NYT83-text Participatory Novels, by Edward Rothstein from The New York Times BOOK REVIEW, May 8, 1983 # NZT-Briggs.txt Infocom's First Romance: Plundered Hearts author Amy Briggs talks about why she chose to write an interactive romance from The Status Line, Winter 1987, page 9 transcribed by Graeme Cree # NZT-Fooblitzky.txt Fooblitzky Keeps Puzzle-Solvers Busy from The New Zork Times, Winter 1986, pages 1 and 5 transcribed by Graeme Cree # NZT-GUEtech.txt Is It GUE Tech or MIT? Dave Lebling Explains It... from The Status Line, Winter/Spring 1988, page 5 transcribed by Graeme Cree # NZT-InfoBets-text How much you wanna bet? Dinner in Paris or Tokyo - A history of InfoBets (anonymous) and California Academy of Sciences debuts 'Marathon of the Minds', by Stu Galley from The Status Line, Winter/Spring 1987 # NZT-Sandusky-text Upper Sandusky: No, it's not on Lake Erie and there isn't a Joe's, by Steve Meretzky from The Status Line, Fall 1987 # NZT-Sasha-text Sasha Blunderbraas: Prime Virtuosa, by S. Eric Merescu from The New Zork Times, Spring 1985 # NZT-Suspect.txt Suspect Author Suspected, by Dave Lebling from The New Zork Times, Winter 1985, page 8 transcribed by Graeme Cree # NZT-Witness-text How "The Witness" Came to Be from The New Zork Times, Summer 1984 # NZT-ZQ-text Good-Bye to The Status Line, Hello to ZQ (Zork Quarterly) # NZT-Zorkhistory.txt Three articles on the history of Zork, transcribed by Graeme Cree: - The History of Zork - First in a Series, by Tim Anderson, from The New Zork Times, Winter 1985, pages 6-7 and 11 - The History of Zork - Second in a Series, by Tim Anderson, from The New Zork Times, Spring 1985, pages 3-5 - The History of Zork - The Final (?) Chapter: MIT, MDL, ZIL, ZIP; by Stu Galley, from The New Zork Times, Summer 1985, pages 4-5 # NZT-advice.txt A collection of New Zork Times advice columns, transcribed by Graeme Cree: - Ask Duffy, from Summer 1984, page 5 - Ask Jennifer, from Winter 1985, page 5 - Dear Miss Underground Manners, from The Status Line, Fall 1986, page 2 # NZT-answers.txt Frank Answers to the Ten Most Frequently Asked Questions from The New Zork Times, Spring 1984, page 1-2 transcribed by Graeme Cree # NZT-atomic-text How I Spent My Summer Vacation, by Brian Moriarty from ****, Spring 1986 from The Status Line, Spring 1989 # NZT-falcon.txt The Shrinkwrapped Falcon, by A. Dashiell Meretzky from The New Zork Times, Winter 1985, page 3 typed in by Dave Robeson # NZT-gamedev.txt Inside Look at Game Development from The New Zork Times, Winter 1984, page 4 transcribed by Graeme Cree # NZT-horoscope.txt A collection of New Zork Times horoscopes, transcribed by Graeme Cree: - Infocom Horoscope, from Spring 1984, page 3 - Your Weekly Horoscope by Omar, from The Status Line, Summer 1986, page 2 # NZT-music.txt Music From the Great Underground Empire (reprinted from U.S. News and Dungeon Report, 9/18/951) from The New Zork Times, Spring 1985, page 8 transcribed by Graeme Cree # NZT-name-text A Zork By Any Other Name from The New Zork Times, Winter 1984 # NZT-parser.txt Parser??? by Stu Galley from The Status Line, Spring 1989, page 2 transcribed by Graeme Cree # NZT-testing-text They're never satisfied, by Dave Lebling from The New Zork Times, Fall 1984 # Newsweek85-text Lost in Computer Fiction, by Bill Barol from Newsweek, December 23, 1985 # PCjoker92.txt Ein offenes Gespraech mit Steve Meretzky (German) interview from PC Joker 5/92 (September/October 1992) # PCjoker94.txt Ein offenes Gespraech mit Infocom (German) an interview with Eddie Dombrower and William D. Volk, the makers of Return to Zork from PC Joker 2/94 (February 1994) # PCjoker95.txt Ein offenes Gespraech mit Bob Bates (German) interview from PC Joker 7/8'95 (July/August 1995) # Post83-text Through the Zorking Glass, by Curt Suplee from The Washington Post, December 22, 1983 # PowerPlay.91 Schmiede der Legenden (German) an interview with Bob Bates, from Power Play 12/91 # PowerPlayHHGTTG.txt An interview with Douglas Adams about The Hitchhiker's Guide to the Galaxy, from Commodore Power/Play, April/May 1985 # Practical82.txt Zork - Magic Meets Science Fiction, by Peter Fitch from Practical Computing, April 1982 # Suspended_Ahoy_Jan84.pdf Review of Suspended, from Ahoy January 1984. # Time83-text Putting Fiction on a Floppy, by Philip Elmer-De Witt from TIME, December 5, 1983 # YC-87.txt Infocom Special by Roger Garret, from Your Computer March 1987, and Profile: Infocom's Dave Lebling by Mike Gerrard, from Your Computer May 1987 typed in by Torbjoern Andersson # Your64.txt A review of "The Hitchhiker's Guide to the Galaxy", from Your 64, July 1985. Typed in by David Kinder # articles.zip Articles by and interviews with Infocom writers compiled by Paul David Doherty. Contents: - IEEE Computer, 1979: "Zork: A Computerized Fantasy Simulation Game" by Lebling/Blank/Anderson - Creative Computing, 1980: "How to Fit a Large Program Into a Small Machine" by Blank/Galley - Byte, 1980: "Zork and the Future of Computerized Fantasy Simulations" by Lebling - Mike Gerrard's Lebling Interview (1987) - Paul Rigby's Moriarty Interview - New Zork Times, 1985: "The History of Zork" by Anderson/Galley # globe.890522 Computer-Games Firm Moving to California, by Ronald Rosenberg. From Boston Globe, Monday May 22, 1989 # infidel.txt INFIDEL (Infocom) vs SANDS OF EGYPT (Datasoft) Reviewed by Michael Blanchet. From Computer Games, July/August 1984 typed in by Joe Barlow # trinityCG.txt Review of Trinity, from Compute!'s Gazette, March 1987. Scanned in by Patrick Kellum. # zzap64.txt Four Minds Forever Voyaging, by Sean Masterson (interviews with Dave Lebling, Steve Meretzky, Stu Galley, and Carl Genatossio) from ZZAP! 64; typed in by Hans Persson
The IF Archive is a public service of the Interactive Fiction Technology Foundation.