Index: if-archive/programming/quill

This directory contains files relating to The Quill, a text adventure authoring system originally written for the ZX Spectrum, and also its successor system PAWS (Professional Adventure Writing System).

Also in this directory are files for WinPaw by Douglas Harter. WinPaw is a Windows version of PAWS. Version 6.0 has graphics, non-graphics, character set, and non-character set modes and plays Quill games.


1 Subdirectory

old

15 Files

advwrite.zip [17-May-2017]
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The Adventure Writer, a version of the Quill for DOS. Originally released by Codewriter in the 1980s. Uploaded by Doug Stanford.

InPAWS.zip [21-Oct-2017]
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InPAWS, a compiler that generates PAWS games. Version 1.0-B090501. Includes binaries for Windows and Linux, documentation in English and Spanish, an English adaptation of the known Gilsoft Tutorial "The Ticket", and a short demo adventure in Spanish.

paw.zip [08-Sep-2003]
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The PC Adventure Writer (PAW), by Graeme Yeandle, the author of both The Quill and PAW. Archive includes the compiler v2.05 and the interpreter v2.3, as well as sample games.

pawgr.zip [15-Sep-2010]
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An extractor for the graphics in PAW games saved as Spectrum emulator snapshots. Version 0.9, by Jose Luis Cebrian Pague. Archive includes MS-DOS executable and source code.

PawMac.zip [23-Dec-2019]
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PawMac (Paw Map and Convert) v1.6.2 will allow you to convert adventures produced using the Quill to a format where they can be loaded, edited and played in PAW using InPAWS. It will also allow you to produce mapping files of PAW and Quill adventures that can be loaded into Trizbort. PawMac is a Windows application, and requires version 4.6 of the .NET framework or above to run.

unpaws.zip [27-Aug-2007]
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UnPAWS takes snapshot files (.SNA, .SP, .Z80) of Spectrum games written with PAWS, and produces text listings of the game database. Version 2.11, written by Carlos Sanchez and Jose Luis Cebrian, and then updated by Alexander Katz and German Gonzalez. Includes MS-DOS and Win32 executables and Pascal source code. [file is linked from solutions/tools/unpaws.zip]

unquill-sharp.zip [09-Dec-2002]
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UnQuill, by John Elliott, ported to the Sharp Wizard by Staffan Vilcans.

unquill.lha [20-Dec-1999]

UnQuill v0.6 (30nov99), by John Elliott, ported to the Amiga by Miron Schmidt.

unquill.zip [19-Nov-2020]
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UnQuill v0.12.0, by John Elliott. Reads a snapshot (Spectrum, Commodore and CPC formats are supported) of an adventure game written with the Quill, and can:

  • Output textual listings of the game's data tables;
  • Output Inform source code for the game;
  • Output a Z-code version of the game;
  • Run the game without an emulator.
  • C source code, DOS and Win32 executables, plus documentation.

[file is linked from emulators/spectrum/unquill.zip and solutions/tools/unquill.zip]

WinPawEng.zip [12-Aug-2006]
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IFWiki: WinPAW

WinPaw 6.0 Engine by Douglas Harter, which is used to play the games.

WinPawIDE.zip [24-Sep-2019]
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IFWiki: WinPAW

WinPaw 6.2 IDE by Douglas Harter. Archive contains the Interactive Development Editor (IDE), which is used to create games.

winquill-engine.zip [04-Sep-2000]
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WinQuill, a port of the classic Quill authoring system to Windows, Release Candidate 1, by Nigel Arnold. This archive contains the engine for playing WinQuill games.

winquill-ide.zip [05-Sep-2000]
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WinQuill, a port of the classic Quill authoring system to Windows, Release Candidate 1, by Nigel Arnold. This archive contains the IDE for writing WinQuill games.

WPEngUpdate.zip [12-Aug-2006]
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IFWiki: WinPAW

An update for any prior version of the WinPaw Engine to 6.0. WinPaw Engine of less than 5.0 must be installed before this update.

WPIDEUpdate.zip [24-Sep-2019]
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IFWiki: WinPAW

An update for any prior version of the WinPaw IDE to 6.2. WinPaw IDE of less than 5.0 must be installed before this update.